Soon, Steam Will Let You Play Local Multiplayer Games Online

Sometimes, you’d rather stretch out on the living room couch in your underwear than be the deli meat in a couch co-op sandwich. Valve today shared its plans to make Steam’s local multiplayer games playable online, so from now on, you won’t have to elbow your way into some personal space when you’re already screaming at your teammates for dropping the pasta in Overcooked 2.

Valve announced the feature, called Remote Play Together, to developers who then shared the news with the public. Its beta is launching around October 21. Any game that offers local multiplayer (including split-screen and local-co-op play) will be able to plug in an online player 2 using a Steam Overlay. “When the Friend accepts an invitation to play, it’s as though they’re playing side by side at the same machine,” Valve’s message reads. It continues:

“Much like a traditional split-screen experience, the host’s computer is running the game, but with Remote Play Together friends can join using their own controllers, voice, audio, and display — regardless of whether they also own the game on Steam.

Any controllers connected to the second player’s computer will act as if they’re plugged directly into the first computer. The player hosting the game can also choose to allow or block inputs to their shared keyboard and mouse.”

Up to four players will be able to game together with Remote Play Together. Valve says it “renders 60 frames per second at a resolution of 1080p,” too, if your internet is good enough.


    Yep let's become even more antisocial, my fondest memories of gaming were lugging a 30kg Tube TV and an Xbox to my friends house (or vice versa) for gaming nights, we would order pizza and soft drink (beer when we turned 18) and game all night, system linking out consoles so we could each have our own TV.

      So by giving some players who for some reason or other don't have local friends to game with (there are countless reasons why besides "they're antisocial") you think that it's somehow going to force people who do have such friends to stop playing together?

    With NBN I'm predicting bouts of lag making this unplayable in a lot of instances. Most games that have local co-op but not online multiplayer are indie titles that excluded online due to the netcode required to sort it out and dealing with latency. Steam is going to be pushing them all through a "one size fits all" approach which fall flat for a lot of them.

    Just wait till games start getting negative reviews and review bombs because "their" online multiplayer is a laggy mess and unplayable....when the game devs didn't include it themselves for that very reason.

    This is an awesome feature! Whether our internet is good enough for it yet is another question, but this is really great. I hope other platforms copy it too.

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