Blizzard has addressed concerns surrounding glitches that arose during the world-first race to complete the Mythic difficulty version of WoW’s latest raid, Ny’alotha. Game director Ion Hazzikostas told Kotaku the team plans to “improve our internal testing processes as well as our responsiveness,” given that these races are often streamed live. Check out my updated story for more.
Blizzard Addresses Those World Of Warcraft Raid Glitches

Activision Blizzard’s staff cuts last year (after their record profits) fell largely on QA, support, IT and publishing, so glitchy releases were pretty much expected, weren’t they?
Seems like there’s a glitch in Kotaku at the moment too. The heading seems to be cut short:
https://www.kotaku.com.au/2020/02/the-pokmon-trading-card-game-enters-the-sword-and-shield-era-today-with-the-release-of-the-first-ex/
. It can be seen in this article too:Bringing it to @alexwalker ‘s attention.
Thanks mate! Not a glitch per se, but kind of a quirk between how certain posts come into our feed and our ability to replicate how they’re published on the AU end.