So we’re almost through the first quarter of the year. There hasn’t been any especially large releases, with delays to games like Last of Us Part 2 denying February of its usual AAA release. But if you’re a fan of smaller AA releases, there’s been plenty of those.
The “AA” game is loosely described as a shorter game a bigger budget and more polish than you’d expect from a typical “indie” project. It’s a vague term with no precise definition, but it fits well for games like Journey to the Savage Planet.
It’s been a slow, but reliable start to the year. Most of the indies I’ve played in 2020 have been largely enjoyable, although I haven’t spent time with The White Door, the latest quirky mystery adventure from developers Rusty Lake. There’s been some big budget entrants with Dragon Ball Z: Kakarot and expansions for games like Total War: Three Kingdoms, but it’s largely been the indies that have stuck out, games like the Indonesian-made Coffee Talk or the Pokemon-esque Temtem. Runeterra went into a public beta as well, and that’s been received well, but it’ll be real interesting when that game comes to iOS/Android.
So, a couple of months in, how have you found 2020 for gaming compared to previous years?