Let's Rank The Civilization Games, Worst To Best

How do you separate greatness? You can only try. And remember that hexes > grids.

In this latest instalment of Pecking Order, I’m going to be choosing between some of my favourite, and most-played games of all time. From the original all the way through to Civilisation VI’s expansions, I’ve been lucky to enough to experience every Civ game at launch, and I’m going to be pitting my memories of each against one another in this showdown.

What Makes separating these games tough is that, when you look at them as a whole, they’re so similar. While nips and tucks have been made, and systems introduced and overhauled, many of the most basic mechanics have remained almost untouched for almost 30 years. This speaks volumes as to how enduring the series core design is, sure, but it also makes picking between games a lot harder than a franchise where, say, the first game has almost nothing in common with the last.

A few notes before we begin: only the primary Civilisation titles are being included. That explains why the original Colonisation is not at the top of the list, and also why Beyond Earth, Alpha Centauri and Civilization Revolution are also missing. This list was hard enough as it was when only dealing with the six main games.

6. CIVILIZATION II

Sorry, Civ II. You were, and in many ways still are, an awesome game. Your Second World War scenario is maybe the most underrated joy to be found in the entire series, as it’s good enough to stand as its own game, and some people out there found ways to play this for over a decade.

But somebody had to come last, and that somebody is you, because there’s very little about Civilisation II that you can recommend that isn’t done better elsewhere in the series.

5. CIVILIZATION

Yeah, I put the original above Civilization II. By most accounts it shouldn’t be, I know, and this is going to sound crazy, but do you know what I loved most about the original game, and what sets it apart? The full-screen imagery that for the most part has never been seen since. Think rioters marching in a city, or even better, the diplomacy system where you’d get to see medieval rulers in modern business suits, or vice versa.

That stuff was great. I miss that.

4. CIVILIZATION III

Civ III introduced religion and, more importantly, national borders for the first time and did an admirable job of it. The latter especially was a big deal that I don’t think enough people appreciate, because without those borders earlier Civ games were an infuriating free-for-all with little sense that your empire was a cohesive whole.

I know a lot of people who still think this is the best game in the series, and I appreciate why; it’s probably the most coherent game in the series, from its design to its interface, confident in its heritage but with enough features to set it apart.

Civ III also has, I think, the best map editor of the series. And even almost 20 years later, still looks damn pretty.

3. CIVILIZATION VI

I just couldn’t bring myself to put it any higher. Yes, there are many ways you could argue that Civilisation VI is the pinnacle of the series, most of them boiling down to the fact it has decades’ worth of hindsight to draw on and mistakes to rectify, but while in previous years I’d have replayed Civ games to death, Civ VI just hasn’t had the same draw.

I think this is partly down to the game’s bizarre obsession with district placement bonuses, which is not the kinda thing I am playing these games for. And it’s partly down to the AI, which is neither as charming or as cunning as previous years.

But mostly it’s down to the fact it was just another Civ game. There are only so many times you can repeat the same formula over 30 years before it gets stale, and I think Civ VI is the game that finally hit that ceiling.

All that said, this is still a fantastic video game, and its most recent expansion has brought climate change to strategy gaming in an elegant and practical way.

2. CIVILIZATION IV

The leap between Civilisation IV and V is perhaps the biggest in series history, and there’s a very good reason for that: because Civ IV took everything about the series’ original vision—the one based on a grid and unit stacks—and pretty much perfected it.

Even the little touches in Civ IV, the icing on the cake, were the best. Think the Grammy award-winning theme song, or Leonard Nimoy’s narration, which peaks with his amazing “pig iron” intro.

1. CIVILIZATION V

And so we come to first place. If Civ IV took Sid Meier and Bruce Shelley’s original design and nailed it, Civ V had to come along and improve on that, and it did.

The hexes and removal of unit stacking, both tedious relics, were a good start. But it’s through the game’s expansions that Civ V has really shone. The changes introduced in its second update, Brave New World, make this not just the best Civ game of all time, but one of the best video games of all time.

Ten years on from its release, and with a whole new game having followed suit, Civilisation V remains the pinnacle of the Civilisation experience, the most ideal balance between its competing systems and ideas. There’s a lot to do, but unlike Civ VI, not too much. Your AI opponents are at their most charming. It handled intangibles like culture, ideology and faith wonderfully.

It’s a game so good I reviewed it twice.


AU Editor's Note: I'd argue that the worst Civilization should be the one that Activision made, as that was totally a mainline Civilization when it was released (same year as Alpha Centauri). But that's a story for another article.


Comments

    Any list that puts Civ IV above Civ VI is objectively wrong.

    Last edited 01/04/20 10:43 am

      Any list that doesn't put Civ 4 first because of Baba Yetu makes me sad.

        I genuinely prefer The Dream of Flight to Baba Yetu. They're both amazing, though.

    I wonder if the author has even played any of the early Civ's. 3 is garbage and 4 is easily the king.

    there's actually 2 Activision games (call to power 1 & 2), and I dont understand the hate?
    I liked them!

    Civ 2 test of time is best by far. The fantasy and Sci fi scenario's are the best any Civ game has made.

    The fantasy one has 4 maps on top of each other, 3 elemental ones and a prime material. Building Orc tunnels that tunnel under seas between continents through the underworld is ma jam

    The Sci Fi one has genetically modified giant bees and armour that is so dense that it lessens the atoms of the universe to compact them into said armour.

    Please play it before ranking Civs again.

      I'd have 2 as my favourite, but I can get why some would favour the more modern ones especially with the improvements to culture and diplomacy especially. But I preferred Civ when it was more of a god game than a board game (which is how Firaxis tend to design things).

      Test of Time I never really gelled with. I played that with my brother for a bit, but the maps were just so super tonally off that it never really worked for us. Alpha Centauri, on the other hand, oh boy.

      That's still my favourite, really.

    Civ VI, especially with all the DLC, is the most well balanced and deep Civilization experience out there - how can this not be deemed 'the best'? Why should it be handicapped because previous releases were more 'ground breaking' from their predecessors when overall Civ VI would be what most would prefer to play?

      I love Civ VI, but the one thing I'd knock it for is that it's the only Civ game where I feel like they did things because other people were doing them. Maybe that's because it's the only one I played after playing non-Civ 4X games like it, but I can really feel them trying to copy from Paradox's grand strategy games, or Amplitude's Endless Legend, and not quite managing to make it their own.

      Other Civ games I compare to other games in the same series, and can go 'yeah, this one did this better, but this is better in THIS', but VI is the only one where my takeaway is wanting to play games by an entirely different developer.

    The list doesn't cover Civilization Revolution, but I remember playing (and actually finishing) a whole bunch of games on PS3. It was a simplified accessible version of the game, and you could play through in a few hours.

    If the main Civ games are sumptuous strategy feasts, Revolution is a delicious hamburger.

    Coincidentally, I just got the urge to play Civ V again. Here's how it went:

    - Put disk in drive
    - Clicked icon
    - Steam tells me to log in
    - I log in
    - Steam tells me I'm not connected to the internet
    - I am connected to the internet
    - Steam tells me it needs to update
    - Time passes
    - Time passes
    - Time continues to pass
    - 1 hour and 30 mins later, I throw my hands into the air and decide to play something that doesn't require Gabe Newell's friggin' permission to play off a disk I bought.

    Seriously. I love those games, but bloody Steam blah blah blah etc.

    Yeah, this is exactly how I thought this comments section would go. I love how fervent every game's supporters are, and I can honestly never really refute any of them.

    My favorite is Civ V, but it's more of a comfort thing than anything else. It's just a very user-friendly game, it all makes sense, and all the playable civs are unique without any of them being overpowered or unusably weird; some might not be to your tastes, but they all stand on their own.

    I loved Civ V, but the netcode sucked. For that reason alone I'd rate IV and VI above it.

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