Let’s Compare Xenoblade Chronicles Wii And Switch Graphics

Let’s Compare Xenoblade Chronicles Wii And Switch Graphics
Screenshot: Nintendo, <a href="https://blog.esuteru.com/archives/9501887.html">Hachima</a>

Xenoblade Chronicles was first released on the Nintendo Wii in 2010 in Japan. That is a long, long time ago. Xenoblade Chronicles: Definitive Edition will be released on the Switch next month with new character models.

Obviously, the graphics will be improved, but let’s see how so.

As Kotaku previously reported, the Definitive Edition features revamped visuals and sound, a new user interface, and a new epilogue yarn. 

Via Hachima, you can see how the graphics stack up. The top images are from the Switch version, while the bottom ones are from the Wii. 

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ImageHachima” loading=”lazy” > Screenshot: Nintendo, Hachima

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ImageHachima” loading=”lazy” > Screenshot: Nintendo, Hachima
ImageHachima” loading=”lazy” > Screenshot: Nintendo, Hachima

Back when the game was ported to the Nintendo 3DS in 2015, Kotaku also published a comparison. In case you missed our review of the original game, you can read it right here

Comments

  • While the new visuals look cleaner, they also look more cartoony and yeah, as @Camm said, rather anime. Even though the original Wii visuals are lower res and dirtier looking, I think I prefer the look of them over the new ones for the most part.

    • I agree. The upgrade looks like it’s traded some of the original’s style for a cleaner but much more generic look. I haven’t played the original so it’s not nostalgia talking.

    • Eh, for some screenshots I do agree that the anime-ization is a net loss, but it’s a price I’d be willing to pay for the undeniable improvement over some of the really bad original bits. Boy, 2010 was REALLY a while ago, it seems. I remember thinking how gorgeous the game was then.

  • I never played the Wii version, but the 3DS version was pretty good. Nothing that I’d complain about, in any case.

  • Id love to complete this game but I could never understand the combat system with the features of the magic sword he has.

    • They were pretty complex. I put the game down around the final third part for reasons and when I tried to pick up again a couple of years later, I could not make sense of the combat again. It drives me crazy because I really liked the story and I would have loved to finish it but I just couldn’t justify investing the time in relearning the combat system.

      • Thats what annoyed me. The setting and story really intrigued me but the combat is way too complex.

        Ive played a fair amount of X on wiiU and that’s a lot easier to pickup

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