I’m Sorry To Say Laurence Fishburne Died In The 2005 Matrix MMORPG

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I’m Sorry To Say Laurence Fishburne Died In The 2005 Matrix MMORPG
Image: Warner Bros / Kotaku

Laurence Fishburne recently confirmed that he won’t be coming back for The Matrix 4. This seems to suggest Morpheus, a character featured in the first three films, won’t return in the upcoming sequel. But there are also rumours swirling that a younger Morpheus will be in the film, played by a new actor. So why a younger, pre-trilogy Morpheus or possibly no Morpheus at all? I blame The Matrix Online, the audacious MMORPG which killed him.

Let’s go back in time to 2005, when The Matrix Online was still young. The Matrix Online — or as many fans called it, MxO — was an MMORPG based on the original trilogy of films developed first by Monolith Productions then later by Sony Online Entertainment. It was set after the events of the third film, The Matrix Revolutions, which made sense in 2005 because most people back then still remembered what happened in the third film. For those of you reading this now, all you need to know is the third Matrix film ended with Neo’s death, but also the end of the war between machines and humans. A truce was created and humans would be freely allowed to leave the Matrix.

However, there were still some problems between the various humans, programs, and machines. This was bad news for the truce, but conveniently created a post- Revolutions world that allowed for a big MMO featuring combat and different factions to exist.

Illustration: Warner Bros. / Sony Illustration: Warner Bros. / Sony

One of the very first big conflicts was between Morpheus and the machines. Specifically, Morpheus wanted Neo’s body back. (After he died in the machine city at the end of Revolutions they kept his body.) The machines said, “Nah, pass.” This led to Morpheus giving public speeches about the situation and also setting off code bombs around the city. These bombs turn parts of the digital world into code, which then causes people who are still stuck in the Matrix to “wake up” to the fact that they live in a computer simulation. The machines don’t like this, and a bit of war breaks out between the machines, the players, and Morpheus, as documented in this fan archive covering the events of The Matrix Online.

All of this leads to a hugely important moment for the franchise: The death of Morpheus.

During an attempt to plant another code bomb, Morpheus is interrupted by a strange assassin wearing a mask who seems to be able to bend the Matrix in ways previously unseen. Morpheus seems to escape, but suddenly the assassin squeezes through a small vent and shoots him a couple of times and… that’s that. One of the franchise’s most beloved and well-known characters was killed a few months into the game. It’s either extremely brave or really stupid.

Fans were not happy and quickly pointed out a problem. You see, in MxO redpills (people who can leave and enter the Matrix freely, like Morpheus) no longer die when killed in the Matrix. That’s how it used to work in the films. But thanks to the creation of the “Emergency Jack-Out” (stop laughing) redpills can now “die” and respawn. Very convenient for a video game featuring respawning! But it also meant Morpheus should have been able to just come back. However, as with any sci-fi universe, there was a convoluted and silly explanation offered: magic super bullets. It’s more complicated than that, and for those of you who care enough to read about what these magic bullets actually were, here you go!

Some players argued against the death of the character Morpheus as the Matrix now provides an “Emergency Jack-Out” upgrade for redpills, eliminating the permanent death that previous redpills experienced if killed within the Matrix before the Truce. This feature could save a redpill’s life with no fatal injuries. It was later revealed that the Assassin’s bullets had contained a new form of code encryption, named a “kill code,” which bypassed this technology. These kill codes are explained to be extremely difficult to produce and usually require a direct sample of the subject’s residual self-image data, thus making them extremely rare and only used in the most extreme and specialist of circumstances.

Regardless of how players felt, Morpheus’s death was never reversed. There were small hints that maybe he could come back, but it never happened. This means that, as far as we know, Morpheus is dead in The Matrix universe.

So, are the events of The Matrix Online canon? This is a good question. Canon in The Matrix is tricky, with comics and short films ignoring or contradicting each other or the films. But I’d say MxO was intended to be canon back in 2005. The Wachowskis were involved in the game’s story, at least initially. And considering the death of Morpheus was an event that happened in the first few months’ of the game’s launch, it seems reasonable to me that they at least approved of or possibly even conceived of the plot point to kill him.

Fast forward to 2020, with the news that Laurence Fishburne won’t be back as Morpheus and rumours of the film including a younger Morpheus, and I can’t help but think director Lana Wachowski has decided to honour the events of The Matrix Online. While this is probably not the case, I love the idea of millions of people going to watch the new Matrix film and hearing a character say something like “Years ago, after Morpehus’s death at the hands of The Assassin…” and then the 99 per cent of viewers who never even heard of The Matrix Online look around going “What?!”

Comments

  • As I recall MxO didn’t do much to differentiate itself from the herd (there was a herd of MMORPGs back then) – it even had a “fireball” spell – and the death of Morpheus was interpreted as a cynical, last-ditch attempt to get anyone to care about the game. It didn’t work.
    Considering nobody’s going to have the first damn clue what happened in MxO and likely are blanking on most of the two Matrix sequels I’d be surprised if they had Morpheus effectively die off screen. It’d be like in the Rise of Skywalker having the Emperor announcing his rebirth described in the opening title crawl, only even stupider.

  • I know this article is rather tongue-in-cheek, but seriously the reason Laurence Fishburne didn’t want to come back is probably because he doesn’t have much faith in the project. Neither do I. Matrix 2 was….. acceptable to 14 year old me, as embarrassing as that sounds now. But even teenager me knew Matrix Revolutions was garbage.

    Now, the Wachowski duo do have talent. The first Matrix was really quite good. I thought Cloud Atlas was decent enough and visually fantastic. But they’ve had their share of duds, and I just don’t see a reason to make a Matrix 4, except as a cash-grab capitalising on the popularity of Keanu Reeves. I think Fishburne feels a similar way.

    I just need to remind you that Matrix 3 ended with a ludicrous Anime-style fight and Agent Smith screaming “It’s not fair” like a petulant child who was denied their favourite candy. As much as I appreciate the acting talents of Hugo Weaving (who I know is a good actor), again – the directors either saw his unbelievably hammy, mood-breaking acting and liked it, or actively directed him to act that way.

    Do you remember the time he absorbs the Oracle and starts laughing like he’s done 5 lines of Cocaine? Yeah. The Wachowskis thought that was a cool scene. Think about it.

  • I’ve been saying for years that the time is right for a Matrix reboot. The themes of AI and VR presented in the movie are more relevant today than they’ve ever been, and it would be so easy to “reboot” the movie franchise while sneakily continuing the story in the first three.
    But no. They’re doing a Matrix 4, resurrecting Keanu Reeves and introducing either flashbacks or time travel (young Morpheus).

    Like Switch said: “Not like this”

  • Are you sure he died, there were a lot of players pretending to be the main characters with really bad left spelling.

    So did Morpheus die, or was it M0rf305?

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