Cyberpunk 2077’s PC Requirements Are A Window Into The Future

Cyberpunk 2077’s PC Requirements Are A Window Into The Future
Image: Cyberpunk 2077
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Wondering if your PC can play Cyberpunk 2077 with a thousand-dollar plus upgrade? The answer is … it depends.

The official Cyberpunk 2077 finally confirmed the minimum and recommended requirements for CD Projekt Red’s sci-fi RPG. And if you were wondering whether you’d have to upgrade, that depends on how well balanced your system is.

The first interesting tidbit is that, minimum or recommended, CD Projekt recommends Cyberpunk 2077 be installed onto an SSD. The minimum requirements say “70GB HDD”, but adds “SSD recommended” immediately after. That’s basically code for “this game will run on a regular platter drive, but seriously, don’t”.

It’s interesting because if the SSD makes that much of a difference even to the minimum PC spec, how are the current gen Xbox and PlayStation consoles going to fare? Both the base Xbox One and PlayStation 4 are equipped with slow-ass platter drives, and so were the mid-gen One X and PS4 Pro refreshes. Some fans have customised their consoles with hybrid drives or gigantic SSDs. The difference hasn’t traditionally been that enormous, and it’s certainly not worth doing this close to the PS5 and Xbox Series S/X launch.

So if you were looking for reasons to justify trading in your old consoles for the next gen, Cyberpunk 2077‘s performance might be the reason to do it. But the PC side has another interesting note. 12GB RAM is the recommended spec for PCs, which might be a problem for the almost 40 per cent of PCs on Steam that have 8GB RAM or less.

CD Projekt recommends having either at GTX 1060 — a fairly recent GPU — or at least an AMD Radeon R9 Fury. Those are cards from 2015 and 2016 respectively —the R9 Fury was often benched against the GTX 980 Ti.

If you need it all in text form, here it is:

Cyberpunk 2077 Minimum PC Requirements

  • OS: Windows 7 64-bit/Windows 10 64-bit
  • CPU: i5-3570K / AMD FX-8310
  • RAM: 8GB
  • GPU: GTX 780 3GB or RX 470
  • Hard Drive: 70GB (SSD recommended)

Cyberpunk 2077 Recommended PC Requirements

  • OS: Windows 10 64-bit
  • CPU: i7-4790 / Ryzen 3 3200G APU
  • RAM: 12GB
  • GPU: GTX 1060 6GB / AMD R9 Fury
  • Hard Drive: 70GB SSD

That’ll certainly augur well for anyone about to splurge on the RTX 3070, 3080 or 3090 — or people who picked up the 20-series cards in the panic selling. But those with the mid-range AMD cards like the RX 5700 XT should do fine, too, although whether you’ll be capped to 1080p or 1440p is another question.

The real kicker will be for those on older PC rigs that don’t have SSDs. That’ll also be something worth checking when Cyberpunk 2077 launches in November: how much data does the game stream in at any given moment, and are there any performance benefits with NVMe drives vs. regular SSDs?

And just how rough is the experience on a regular platter drive — and base consoles? We’ll find out come November 19.





  • hard to believe my potato of a system is still valid and meets the minimum requirements

    would be interesting to see how the game looks at the lowest settings

  • Looks like an excuse to upgrade my motherboard, since its been a fair few years now. I picked up a 2080 a year or two back when it was one of the best cards out and the 30 series hadn’t been dreamt of.

  • My PC is 5 years old and still exceeds the recommended. The ‘2080’ generation really didn’t move things along much at all.

    Only thing I’m hesitant about is the SSD…better get to work clearing up some space…

  • Upgrading my old PC to AMD 3600 / RTX 3080. Hoping to run C77 at 4K. Fingers crossed my GPU arrives in time and it works. So excited.

  • The SSD issue is obviously just a caching issue, so will be effected by system memory and a whole lot of other factors, such as whether you’re running at 4k.

    I’d be completely shocked if the game runs like a dog if you don’t, and I doubt CD Projekt Red’d sell it if it did because that’s a hella lot of bad publicity and user downvotes from people (a lot of people, clearly) who are sitting just above the minimum specs.

    At best, perhaps transition screens will end up taking 5-6 secs versus 1-2 but what’s the bet that even this gets resolved as the game gets better at caching in the background after a couple of months of optimisation patches.

    • From the preview, the initial loading screens were about 20 seconds or so. On a platter drive I’d expect at least a minute judging off this. There’s not a huge amount of transitions in the initial 5-6 hours either, although there are a fair few clubs that have stairwells and walkways that the game can use to cache in the background.

      But like that initial gameplay video, when you leave your apartment for the first time and go down that elevator (with full view of the massive block in front) … I’d expect some chunk on that for sure without an SSD.

      Night City is really vertical and really dense, at least from what I experienced. So on a practical level that’d mean there’s more to cache in and more in your line of sight than what an ordinary open world game would have. Super interested to see how the base consoles or low-spec PCs handle that.

  • my 2017 predator Helios 300 meets the recommended spec which is pretty surprising. i would guess that the recommended settings would be for medium level though not a high or ultra

  • The only reason they made that comment about the SSD is cause of the blow up from World of Warcraft when they released Shadowlands specs

  • Well overall my PC excels in some aspects of recommended and others its below … still confident it will run it but avoiding all information right now cause i REALLY want to enjoy it

  • Well not really a future-specced game then min and recommended are quite low-spec. Guess we’ll see what happens on max-quality and how quickly I melt down my gfx card.

    I think for a future high-spec game you should look to the Star Citizen Alpha. Holy moly, even lowest specs make elite look like 80’s elite. Although beware, it is NOT optimised yet so you’ll be trying to load in 8k textures on walking into a room.

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