Need For Speed: Hot Pursuit Remastered Rides In November

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Need For Speed: Hot Pursuit Remastered Rides In November
Screenshot: EA

2010’s Need for Speed: Hot Pursuit is one of the finest non-Burnout racers made by the speed demons at Criterion Games. It’s making a comeback next month as Need For Speed: Hot Pursuit Remastered, bringing enhanced visuals and cross-platform play to PlayStation 4, Xbox One, and PC on November 6 and Switch on November 13.

It’s the open roads of Burnout Paradise in convenient Need for Speed form. 2010’s Hot Pursuit, not to be confused with 1998’s Need for Speed III: Hot Pursuit, saw racers exploring the open roads of Seacrest County, playing cops and people running from the cops alone or online with friends. The game introduced the Autolog, sort of a social challenge system that promoted asynchronous competition.

Autolog returns in the upcoming remaster, allowing players across all platforms to compete in challenges via cross-play. All of the game’s original DLC is included as well. Along with souped-up visuals, Need for Speed Hot Pursuit Remastered also includes an enhanced photo mode, new achievements, and some quality-of-life enhancements that EA says will make the game a bit more fun to play.

The remaster will support 4K60 gameplay on the PC, with Xbox One X and PlayStation Pro supporting either 4K30 or 1080P60 resolution. Basic Xbox One and PlayStation 4 consoles will run it at 1080P30, as will the Switch in docked mode (720p30 undocked). More info is available at EA’s official blog post on the game.

I’m more excited about this remaster than I have been about any Need for Speed game since Hot Pursuit came out a decade ago.

Comments

    • Now sure I wasn’t asking for it, but this particular entry was easily one of my favourite NFS titles ever so I’m by no means against it.

      Personally, only Underground 2 would top it as far as remasters/remakes go.

    • It really comes down to personal opinion.. I found Burnout Paradise more ‘fun’ but this is probably a more traditional ‘racing’ game.

      I’ve always enjoyed the racing aspect more than the ‘cops suddenly develop super speed and reflexes and bust you’ of these games, but that being said they are still very cool.

    • For what it’s worth I’ve played Burnout Paradise to completion once, and got about 90% through the remaster years later before losing interest, but that’s still an awful lot of hours each time. I’ve started Criterion’s Hot Pursuit twice and only made it a couple of hours in each each time before getting bored with it. It’s a decent racing game, but it doesn’t have sick jumps. Every racing game should have sick jumps. Preferably fully sick, but partially sick will do in a pinch.

    • While both games are open world racers, there’s pretty much no incentive to free roam in Hot Pursuit. In contrast, Paradise has collectables, jumps, time trials, crash mode, etc to do outside of normal events.

      Hot Pursuit has licensed real world car designs if that’s important to you. The power-up abilities the cops and racers can use against each other are fun too (if not particularly realistic).

      If you’re after an arcade racer, then Burnout Paradise really leans into it well. I definitely played it a lot longer than Hot Pursuit back in the day.

  • Really hated the way cars handled in this one.

    Would’ve much preferred a remake of NFS 3: Hot Pursuit or NFS: Hot Pursuit 2, both of which I enjoyed a lot more than Criterion’s run at the name, and both of which are… actually old enough to warrant a remake.

  • Possibly my all-time favourite racing game. I will be all over this.

    I’m surprised it’s only 30fps on the base consoles, but I guess it was only 30fps on PS3 / 360 and was still heaps of fun there.

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