Nintendo Goes After Zelda Fan Game For Violating Copyright

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Nintendo Goes After Zelda Fan Game For Violating Copyright
Screenshot: YouTube

The Missing Link, a new Zelda fan game made by a team that led by prominent Mario modder Kaze Emanuar, has had its website and trailers taken down by Nintendo.

Mario Modder Creates All-New Zelda Game In Ocarina Of Time’s Engine

Kaze Emanuar, who we normally post about thanks to his astounding work modding Mario games, has with the help of some friends only gone and made an all-new Legend of Zelda game.

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We wrote about the game back in July 2020, which was actually 37 months ago, and it looked great! Made using mostly recycled assets from both Ocarina of Time and Majora’s Mask (though with one very cool new item available later on), The Missing Link sought to bridge the gap between both stories with an all-new adventure.

But as Torrentfreak report, the project’s github page was recently taken down by Nintendo, along with its own homepage and all of its YouTube videos. Nintendo’s complaint, which you can read here, basically says the company “has reviewed the reported material and does not believe it qualifies as a fair use of Nintendo’s copyright-protected work.”

While this spells the end for the project’s official online presence, it’s obviously still available and out there on the internet. And yes, I know Nintendo has to protect its properties, but as I’ve said before there are smarter ways of doing it than just applying the hammer every time.

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Comments

  • I don’t really see Nintendo’s point of view on this one. The game is a rom hack that requires you to have the original Ocarina of Time rom to get working, which is something that the website didn’t offer nor direct you towards. So far as I can see, they weren’t distributing anything that contained Nintendo’s material, other than using the Zelda branding (which if that were enough for a valid DCMA, half the video game websites on the internet would have to be pulled down).

    But as always, Nintendo’s approach is “Nuke first, ask questions never.”

  • The smarter way to make a “fan project” is NOT to make it a fan project. You need to obfuscate it.

    Step 1: Create a game engine that plays like the original game.
    Step 2: Populate the game with your own art and music and call it a spiritual successor or a “clone”.
    Step 3: Release it on Steam and other platforms
    Step 4: Release an unofficial mod (under a different account) that reskins the game to look like the original.

    Therefore the copyright material is not the game, but the mod… therefore any cease and desists apply to the mod. And honestly fewer fan mods get taken down…

    Seriously have you seen the mods in Skyrim, Fallout, Xcom, and any number of Steamshop games. Thomas the Tank still rules the skys.

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