It’s not enough these days for a city-builder to just be about building a city. There’s always a catch, or a weird setting, and I like it, because it’s giving us all kinds of new and weird ways to enjoy the genre. The latest example: Surviving the Aftermath.
[referenced id=”1188118″ url=”https://www.kotaku.com.au/2020/10/airborne-kingdom-is-a-city-builder-only-youre-flying/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2020/10/14/t0ysrxcck2fzepbmte92-300×169.png” title=”Airborne Kingdom Is A City-Builder Only You’re FLYING” excerpt=”That’s it. That’s the pitch for this game. You’re building a city, only the city is also a giant airship thing that’s flying through the air.”]
Now out in Early Access on Steam, it has you building a settlement in a post-apocalyptic world. But then there’s loads of other stuff too, like defending it from attack and sending expeditions out into the wastelands to connect with other folks.
While that sounds a lot like Frostpunk, the video will show that all actually plays out a bit differently, especially the world-scale stuff.
Developed by Paradox’s Iceflake Studios, it’ll also be coming to console…at some point in the future.
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