Why Do Demon’s Souls Players Keep Falling Off This Ledge?

Why Do Demon’s Souls Players Keep Falling Off This Ledge?
...hello? (Screenshot: PlayStation Studios / Bluepoint Games / Kotaku)
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There are a lot of ways to die in the Demon’s Souls remake. Believe me, the transition to PlayStation 5 has not made this game any more forgiving. But I can’t help but wonder what’s up with this one ledge in the Tower of Latria from which players can’t stop tumbling.

I first happened upon this ledge during my very first playthrough. After grabbing an out-of-the-way Stone of Ephemeral Eyes on a perilous jut of stone, I noticed a bloodstain indicating that another player had died there. Always up for a little schadenfreude, I activated the bloodstain to watch the recording of the unfortunate player’s demise. I even started capturing through the PlayStation 5 menu for good measure. Here’s what happened:

You can tell she thought about it for a second. (Gif: PlayStation Studios / Bluepoint Games / Kotaku) You can tell she thought about it for a second. (Gif: PlayStation Studios / Bluepoint Games / Kotaku)

Wait…what? They climbed up onto the ledge and just rolled off? Why would you do that? I left the area more bemused than amused, and quickly forgot about the whole thing as I focused my attention on getting past the arrow-shooting contraption guarding the bridge and defeating the False Idol.

That was almost two weeks ago. I’m currently running through Demon’s Souls again in New Game+, trying to finish as fast as possible with my beefy, magic-using character. I got back to the Tower of Latria again, and much like the first time, noticed another bloodstain near the same ledge. “What are the odds?” I thought to myself, expecting some other sort of unfortunate mishap. But lo and behold, this player died the exact same way! What is going on with that ledge?

Sure hope you weren't holding a bunch of souls. (Gif: PlayStation Studios / Bluepoint Games / Kotaku) Sure hope you weren't holding a bunch of souls. (Gif: PlayStation Studios / Bluepoint Games / Kotaku)

My guess is that folks think they need to press the Circle button to get up onto the ledge, forgetting that, in Demon’s Souls, characters will climb on top of certain small obstacles by simply walking into them. But by the time they’ve climbed up, the Circle button press has already been registered and comes out as a roll, sending them plummeting to their dooms.

Were you tricked into falling off this ledge in Demon’s Souls? Is my hypothesis correct? Someone please let me know, it’s driving me bonkers.

Comments

  • They’re dying on purpose to get Pure Black world tendency. The stone of ephemeral eyes is right next to it, so they grab it, go human, and then kill themselves to shift the world tendency to Black.

    • Just like players will kill themselves in the Nexus after beating a boss and regaining their humanity in order to preserve pure white world tendency.

    • But they don’t need to turn around to do that, they could just roll forward or to the side to fall off the edge instead

      • So the real scoop is. The automatic climb of the ledge isn’t automatic and many times before this part of the game it doesn’t happen.. I too thought I had to roll to get up. Thus, my demise was swift and ultimately, idiotic.

  • I’m fairly certain the during the “training” level at the beginning of the game, one of the hints says you need to press circle to climb up/over certain walls/ledges. I spent the first part of my first play-through pressing circle to climb up/over things… until I came to this exact spot and 2(! slow learner obviously) unnecessary deaths – just like in the gifs above – I figured out I didn’t need to press circle after all!

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