Ubisoft is releasing a big update tomorrow for Assassin’s Creed Valhalla across all platforms, aiming to balance combat, improve performance, and generally smooth out a game that’s not without its fair share of bugs. But the biggest blessing comes in the form of several planned fixes for broken objectives.
Fixes for more than two dozen quests, world events, and other optional missions — all of which have been plagued by progression-blocking bugs — are planned as part of the 1.1 update. For example, during “A Cruel Destiny,” one of the game’s earliest missions, the boss fight (no spoilers!) will now proceed to its second phase where before it might not. In “A Sword-Shower in Anacastre,” the climactic Lincolnshire mission, a key character should now move to a key position (no spoilers!), allowing the quest to be completed.
Crucially, the new update will also provide a fix for the “Madness of the Stones,” a world event in Cent beset by a unique problem. Most broken activities bug out in a way where you simply can’t progress past a certain point, and that’s that. It’s annoying, but whatever, you load an earlier save — or fast travel elsewhere — and move on with your life. “Madness of the Stones” is a different beast.
Alongside bugs meaning you may not be able to move on past a certain point, some players have also found their game file corrupted with a strange, vision-limiting bug. Whenever you load up the game henceforth, Eivor will start hallucinating, then lose sight entirely. You can still see icons and other markers on your heads-up display, but everything else will be pitch black. The best known way to restore your field of view is to find any communicable non-player character and speak with them. (Pro tip: Gunnar, in Ravensthorpe, is the easiest person to fumble to in the dark.)
Last month, “Madness of the Stones” wasn’t even listed on Ubisoft’s list of known issues for Assassin’s Creed Valhalla. It’s unclear whether tomorrow’s fix will simply allow for progression in the mission or if it will also remedy this strange, persistent bug. We’ll find out when the 1.1 update goes live at 7:00 a.m. ET tomorrow.
Beyond fixing quests and massaging out general kinks, a handful of other specific adjustments are en route. Those in the endgame will now find lootable chests in the hideout for the Grand Maegester of the Order of the Ancients. Doppelhander — a two-handed great sword and the indisputably best weapon in the game — will now show its proper stats, as will a handful of other, lesser weapons. You’ll also be able to place oil jars on the ground with the push of a button. After spending a month accidentally exploding myself, I can’t say I didn’t wish this one came sooner, but I’m happy for all of you who are just stepping in and now won’t immolate yourself in the name of good loot. The patch should be available to download by early tomorrow morning.
Like any massive open-world game, Assassin’s Creed Valhalla has its fair share of bugs. Most of them are slight (graphical hiccups, audio tweaks, things of that nature) or laughably irreverent (super-sized children), stuff you’d expect from a game of this size and scale. One, however, is worth raising the alarm...Read more
Assassin’s Creed Valhalla is not a subtle game. Ubisoft’s latest well-rendered history lesson, out now for basically every platform but the Switch, puts you in the shoes of a muscular Norse raider. You often wield weapons so large they’d make Cloud Strife blush. Stealth is almost always optional. Yes, Valhalla...Read more