The New Werewolf: The Apocalypse Action Game Isn’t Looking Too Shabby

The New Werewolf: The Apocalypse Action Game Isn’t Looking Too Shabby
Screenshot: Cyanide

French developer Cyanide has never really done a fast-paced action role-playing game, but you wouldn’t know it looking at the first gameplay footage of February’s Werewolf: The Apocalypse – Earthblood. It’s as brutal as it is furry.

In a post this morning on the PlayStation Blog, game director Julien “Patch” Desourteaux walks potential players of the February 4 PlayStation, Xbox, and PC game through the various forms heroic werewolf Cahal will assume as he battles against evil oil company Endron (which wants to correct itself to Enron so badly). Is he a man? A wolf? A wolfman? Nay, he’s three forms in one.

The eco-warrior transforms from man to adorable puppy to terrifying hybrid at will. His human form is for social interaction, doing stuff with his hands, and pondering his place in the universe. As a wolf he can run fast, sneak through air ducts, and lick privates. In Crinos, also known as full-on werewolf form, he makes Endron employees piss themselves. Check out the first gameplay video below. It’s pretty impressive, especially coming from the developers of Pro Cycling Manager and Le Tour De France.

So terrifying. So powerful. I want to be that. Consider this game thoroughly peed upon to establish it as my territory.

Comments

  • Developers should have watched to documentary What We Do In The Shadows to learn that the protagonist would be nude after shape-shifting, or at least wearing a comfortable tracksuit.

    • In the WoD setting, the very spiritual Garou use rituals, such as the Rite of Talisman Dedication to bind a set of clothing to themselves that persists through shifting and transition to the umbra (spirit realm), sometimes other objects like weapons, if they have enough Gnosis (spiritual strength). This character would seem to have a reasonable amount to have bound a crossbow and clothes.

  • Interesting. Used to *love* Werewolf The Apocalypse back in the day. Interesting to see they’ve streamlined the transformation stages like that though. I get why completely though. Normally it goes Homid (human) > Glabro (a bigger human with pointy teeth, pointy ears, long nail like claws etc and can still somewhat pass for human) > Crinos (the bigass werewolf on two legs) > Hispo (the giant, pony sized wolves of legend that hunt, dire wolves etc) > Lupus (the normal wolves). Cutting out Hispo and Glabro I guess makes sense if they’re streamlining the game for the general audience. I’m still excited someones made a new Werewolf The Apocalypse game mind you 🙂

    Now, show me some Black Spiral Dancers damn you!!!

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