Cyberpunk 2077 Gets “Working” Third-Person Mod

Cyberpunk 2077 Gets “Working” Third-Person Mod
Screenshot: Cineagle

There’s now a mod available that lets you play Cyberpunk 2077 in third-person on the PC, but be warned, while it works in the most basic, functional sense, it’s not something you’re going to want to be using for any real stretch of time.

The mod, created by Jelle Bakker, can be downloaded here. It lets the player move the camera back from Cyberpunk’s default first-person viewpoint, and allows you to not only move around but more importantly admire your outfit in third-person.

It takes a bit of work to get running, and requires some separate code to be entered to…load your head. Once everything’s done, if you keep your movements slow and steady, it can look pretty good!

If you move any faster, though, or more suddenly, then things look a little less elegant.

This is cool, because if The Witcher 3 (or Grand Theft Auto, or Assassin’s Creed, or Red Dead) have shown us anything, it’s that we prefer our open world games to be in third-person so we can see what we’re wearing and get a better grounding in our surrounds.

But it’s also not cool in that this doesn’t really work, since so much of Cyberpunk, from its combat to its cutscenes to the animation of the player character itself, was designed from the ground-up to be experienced from the first-person perspective, and so this mod is more of an occasional thing, and not a completely new way to play the game.

Cyberpunk 2077 Third-Person Bug Reveals V Is A Shambling Monstrosity

Cyberpunk 2077 is a disaster that the executives at CD Projekt knew full well was going to crash and burn. That said, one of its numerous bugs has the benefit of giving players what they’ve asked for since the game’s long-ago 2012 reveal: a third-person mode.

Read more

If you want to give it a try, you can download it here.


  • CDPR said they did first person only because it’s more immersive, but personally I find this kind of third person view more immersive. Being able to actually see your character, see the clothing they wear and watch them walk around the world and interact with the NPCs gives a sense of connectedness that first person lacks.

    Obviously real life is first person, but real life you have a sense of your body. Your body has a weight to it, and you can feel where your limbs are. There’s also your senses like smell and touch. All things that keep you grounded and stop you feeling like a ghost.

    First person in video games lacks that. You’re seeing things the same way you do in reality, but you don’t have that same level of connectedness. Because of that you can often feel more like a floating camera when navigating the world rather than a person inhabiting it.

    Third person view doesn’t have that sense of weight either, but it sort of makes up for that by virtue of being third person. You know your character exists within the world, because you can see them existing. It creates a sense of grounding for the player, that in turn makes the world easier to immerse oneself into because you feel more a part of it.

    I’m not saying all first person is bad. There’s plenty of first person games I love. But for these sorts of games (open world and/or rpg) I think third person really is the best. Which is why I’m sort of disappointed that so many rpg devs seem to be shying away from it. Outer Worlds was first person only. Obsidian’s next rpg, Avowed, is also going to be first person only. Vampire: The Masquerade – Bloodlines 2 is going to be mainly first person.

    Hopefully third person mods for Cyberpunk 2077 end up really good, or the game gets an official third person release. And hopefully the devs for Avowed and Bloodlines 2 change their minds before their game release and third person options get added in for them too.

  • They say the designed it from scratch to be first person, but when walking around it still doesnt feel first person it feels like im in third person and zoomed in to far – i think they should probably stick to third person from now on because their first person view is just off somehow.

  • I playing the game in first person has reminded me how much i think I would rather open world function. EG i am really liking Valhalla but an absence of first person makes me never truly feel like I am in the world. Yes sometimes it would be nice to see V walking around, but i am so glad they went first person , now if only AC would give us that

  • Having played Fallout 3 and 4 in first person I have no issue at all with the first person in 2077. It feels pretty natural.

    So saying, I enjoyed the ability in Fallout to step out of my body and see how snazzy my new hat and sun glasses looked, and would love something similar in Cyberpunk.

  • The problem is (among many) that the game is inconsistent. You get on a bike or in a car and you have a 3rd person option available (and you can see your character too)… soo why not have that option in game. Maybe the devs thought that the game might be too much like GTA V.

    Also when you are in one of the few sequences where you’re shooting out of the driver’s side window from the passenger seat, there is no 3rd person option enabled, but there is when you’re driving/shooting from a tank… The game has different rules depending on the situation which seems like an odd choice (though admittedly a fairly common one).

    On a side note I have a whole lot of respect for what rockstar has been able to achieve with their sandbox games, they have more everything by comparison and with the realism mods available for GTA V, the games look just as good if not better at times (and run smoother) – minus ray tracing of course.

  • I prefer to play it in Third person just like the Witcher thats what open world games like Cyberpunk are made to play it in not 1st person?

  • Yeah loving this in first person. So glad they went that way. Just like the original FPS Wolfenstein / Doom are first person. I’m used to playing this way.

  • I don’t see anything wrong with giving it a option to have 3rd person. It might be quite good for melee combat if its some that can be toggled on and off easily.

    For gun combat however, 1st person is better except for shooting around corners without looking, but I don’t think you can do that in this game (the AI can).

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