Immortals Fenyx Rising Lets Its Bad Dad Off The Hook Too Easily

Immortals Fenyx Rising Lets Its Bad Dad Off The Hook Too Easily

Video games have a dad problem. My colleagues broached the topic a few months ago on an episode of Kotaku Splitscreen, where they dished on some of the worst dads in video game history. (What’s up, Kratos and Joel?) Now I’d like to nominate another member to the hall of fame of bad dads: Zeus, from Immortals Fenyx Rising.

Ubisoft’s ridiculously named open-world action game, out last month for consoles, PC, and the Switch (technically), is ostensibly about the titular character, a Greek shield-bearer named Fenyx. After beating the game, I’m less convinced that’s the case. Yes, you spend your time with Immortals in the bronze sandals of Fenyx, a front-row seat to yet another tale about yet another unexpected rise to greatness. But considering Immortals in totality, the game is really about Zeus, the Olympian gods, and the fraught nature of fatherhood — how any behaviour, no matter how rotten, can, apparently, be written off and forgiven at the drop of a hat.

Spoilers follow for Immortals Fenyx Rising.

Immortals Fenyx Rising Lets Its Bad Dad Off The Hook Too Easily

Immortals Fenyx Rising features a split narrative based on the Greek mytheme. At the start, Typhon (basically, the Balrog of ancient Greece) escapes from his subterranean prison, strips most of the Olympians of their powers, and declares war against the pantheon. Zeus turns tail and hits up Prometheus for assistance. Prometheus fires back with a bet: If a mortal can take down Typhon, Prometheus gets to not have an eagle swallow his liver every single day. If the mortal fails, well, then he’ll help. Zeus agrees.

Prometheus starts telling the story of Fenyx. Following a shipwreck, she awakens on a beach, and soon learns that every human has been mysteriously turned to stone. (You can play Fenyx as male or female. I chose the latter.) She teams up with Hermes, the fabled messenger god, to set things right.

[referenced id=”1195572″ url=”https://www.kotaku.com.au/2020/12/immortals-fenyx-rising-the-kotaku-review/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2020/12/01/immortals-fenyx-rising-300×166.png” title=”Immortals: Fenyx Rising: The Kotaku Review” excerpt=”Immortals: Fenyx Rising isn’t the game I was expecting. I was prepared for a big Ubisoft open-world action game filled with colourful vistas, Greek gods, and some elements inspired by The Legend of Zelda: Breath of The Wild. It is all of that, but it’s not just Assassin’s Creed: Hyrule….”]

Along the way, Fenyx assists Aphrodite, the goddess of love; Athena, the goddess of wisdom; Ares, the god of war; and Hephaistos, the god of the forge. In each questline, she learns about the horrible, unforgivable ways Zeus has treated his offspring. He married Aphrodite off to Hephaistos, treating her with no more regard than he would a chess piece. He repeatedly failed to trust Athena’s unparalleled insight, seeding some seriously deep insecurity. He undercut and criticised Ares at every turn, and literally threw Hephaistos off a freakin’ mountain. Short version: Zeus is a shitty dad!

You learn all of this stuff through Fenyx’s eyes, yes, but it’s also narrated by Prometheus and Zeus the whole way, with Prometheus telling the plot beats and offering context while Zeus cracks jokes and generally refuses to take anything seriously. The vocal casting for these two roles is phenomenal: Elias Toufexis, whom you may recognise as Adam Jensen from the recent Deus Ex games, plays Prometheus, and Daniel Matmor (Socrates in Assassin’s Creed Odyssey) is Zeus.

The top-notch vocal performance from Matmor is meant to make us believe that the chief Olympian has found redemption, and it almost works. In a late-game mission, Zeus reflects on his own father (the titan Kronos), and says, “He was a terrible dad, too — nearly as bad as me.” Matmor infuses so much somber reflection in this line that you want to believe Zeus truly believes that. Much of the rest of the mission is peppered with lines of dialogue where Zeus acknowledges his faults. For the prior 39 hours, all of Matmor’s dialogue is light and jovial. These heavier lines suggest an arc come full circle, or at least starting to.

And then the twist hits.

So, the whole time, Prometheus was putting on an act. Before the events of the game, Prometheus apparently tapped his brother Atlas to free Typhon and shipwreck Fenyx’s army. And then Zeus realises that — plot twist! — Fenyx is his daughter. Oh, yeah, and Zeus is the one who turned all the mortals to stone. (I remain in the dark on how, exactly, Zeus forgot that point.)

It’s at this point that both plot threads — the one you play and the one you listen to — converge. Fenyx summits Prometheus’ mountain right as Zeus audibly admits to the turn-everyone-to-stone thing, citing the inherent imperfection of mortal beings as his rationale. Fenyx is equipped with some god-killing poison, which she attained after defeating Typhon moments before. Prometheus, we’re meant to assume, hopes that she’ll use it on Zeus. She declines. “I know you’re not perfect. But you’re my dad and that’s what matters,” she says. “You thought you were getting out of this that easy? Saying you made a mistake is the first step.” Classic.

Immortals then hurtles into a flurry of end-game plot beats. Typhon shows back up (who could’ve seen that coming?) and kidnaps Zeus. Fenyx pursues them, frees Zeus, and fights Typhon again. All of the gods team up and pummel the crap out of Typhon in a boss fight that, admittedly, has some thrilling moments.

Hephaistos playing the Gob Bluth role. (Screenshot: Ubisoft / Kotaku)
Hephaistos playing the Gob Bluth role. (Screenshot: Ubisoft / Kotaku)

I was with Immortals up to the very end. After Typhon’s good and dead, Zeus and his children just…reconcile. In seconds, they’re bickering like they’re in an episode of Arrested Development. Everything is peaches and gravy. I’m no psychologist, but it’s hard to imagine that a literal eternity of neglect and poor treatment can be washed away in one moment. I don’t buy it. There’s just no way fatherhood is that easy.

Immortals largely takes a brave approach with its storytelling. Zeus and Prometheus bickering are genuinely funny, and I can’t recall a game with such persistent narration that remains compelling throughout. I’m not saying I think Fenyx should’ve killed Zeus, because that’s not in line with her character, and also the death penalty is an unconsionable sentence that should be abolished yesterday. But I guess I expected the game’s finale to be as novel as the rest of the tale. How much more surprising would Immortals’ ending have been if, say, Aphrodite told Zeus to fuck off? Or if Ares said, “You know what? To Hades with you, dad — you’re a total jerk.” Yes, Zeus helped save the day, but he was still horrendous — unforgivably so — to all of his children. One righteous action doesn’t rewrite a history of wrongs.

I’ve never wanted to be a dad. The only moment in my life where I remotely questioned that, for just a split second — and this is embarrassing to admit — was at the end of The Last of Us, when Joel sets the fate of humanity aside for his surrogate daughter. Moral repercussions aside, that’s a powerful moment. The way Immortals’ story was going, I expected it to augur a similar reaction, to make me wonder if fatherhood actually is in the cards. But when the credits rolled, like a child of Zeus, I was let down.

More Immortals Fenyx Rising

[referenced id=”1199943″ url=”https://www.kotaku.com.au/2021/01/immortals-fenyx-risings-pinball-mini-game-is-the-best-and-worst-puzzle-in-the-game/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2021/01/07/ck8nm7wqkuwbiag2bvic-300×169.gif” title=”Immortals Fenyx Rising’s Pinball Mini-Game Is The Best (And Worst) Puzzle In The Game” excerpt=”Last night, I stumbled upon a puzzle in Immortals Fenyx Rising that can only be described as “pinball, but Ancient Greek.” It’s cool as Hades, and I love it. I also hate it with the fire of the Phlegethon. You should definitely check it out.”]

[referenced id=”1201643″ url=”https://www.kotaku.com.au/2021/01/i-hope-immortals-fenyx-risings-first-dlc-is-a-lot-like-its-new-bonus-quest/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2021/01/20/dpq6y1jjsqto47pytxfq-300×169.jpg” title=”I Hope Immortals Fenyx Rising’s First DLC Is A Lot Like Its New Bonus Quest” excerpt=”Last week, Immortals Fenyx Rising, Ubisoft’s don’t-call-it-a-Zelda open-world action game, received a bonus quest. It’s short, fun, and moderately challenging. Better yet, it supposedly gives a peek at what the game’s first expansion, A New God, will look like. If you’ve slept on it, reconsider.”]

[referenced id=”1194544″ url=”https://www.kotaku.com.au/2020/11/im-suddenly-very-interested-in-immortals-fenyx-risings-expansions/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2020/11/24/vkmqbb14ebbaxxma1lqu-300×169.png” title=”I’m Suddenly Very Interested In Immortals Fenyx Rising’s Expansions” excerpt=”I am not very surprised when Ubisoft announces that one of its big games will get piles of post-release expansions. It’s news when they don’t. But I am surprised at how interesting and unusual the recently announced expansions for next month’s Immortals Fenyx Rising seem to be.”]


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


2 responses to “Immortals Fenyx Rising Lets Its Bad Dad Off The Hook Too Easily”

Leave a Reply

Your email address will not be published. Required fields are marked *