Bloodborne can now be played with smooth 60 frames-per-second visuals thanks to the long-anticipated release of an unofficial patch. You will need a modded PlayStation 4 to try it out, however, preferably a PS4 Pro.
The patch’s creator, Lance McDonald, is something of a video game archaeologist, with cool stuff on his resume like discovering a Nier: Automata cheat code and in-depth examinations of P.T. environments. He first started teasing his work on Bloodborne in early 2020 before putting the ball in Sony’s court, telling salivating fans that he would drop his patch once it became clear that the PlayStation 4 game wasn’t going to get an official update or improvements on the PlayStation 5.
“I’ll be releasing this patch publicly once the PlayStation 5 has released and Sony have made it clear whether or not Bloodborne will be enhanced on that system in any way,” McDonald said at the time. “Out of respect for PlayStation, I want them to have the first chance to put 60 fps Bloodborne into the hands of players.”
Now, the day has finally come for McDonald to grace Bloodborne players with his work. The requisite patch can be downloaded on his Patreon with a few key instructions, though figuring out how to dump the game and get it working on a modified PlayStation 4 is all up to you.
“Please enjoy it,” McDonald wrote.
More smooth Bloodborne
Lance McDonald, who for some time has been working on getting Bloodborne to run at 60 frames per second, recently shared a video with new gameplay footage of his achievement. That said, he’s happy to wait for Sony to officially update the famously frame-y From Software game to run at...Read more