Destiny 2’s Next Big Expansion The Witch Queen Delayed To 2022

Destiny 2’s Next Big Expansion The Witch Queen Delayed To 2022
Screenshot: Bungie
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Destiny 2 has gotten a big expansion every year since it released, but 2021 will be different. Bungie announced today that The Witch Queen, originally planned to launch in the second half of this year, will be delayed until 2022 due to its size and ongoing issues around working from home during the covid-19 pandemic.

“As we began to scale production on the Witch Queen last year, we made the difficult but important decision to move its release to early 2022,” the studio wrote. “[W]e also realised we needed to add an additional unannounced chapter after Lightfall to fully complete our first saga of Destiny.”

In addition to teasing this follow-up to the expansion previously planned for 2022, which will presumably also be pushed back, Bungie assistant game director Joe Blackburn went into the causes of the delay in more detail:

  • The Witch Queen represents an important evolution in the ongoing story of Destiny 2. Beyond Light built the foundation and allowed us to weave the world-building of Destiny and Destiny 2 together, but The Witch Queen will light the fire on a strongly interconnected narrative across Lightfall and beyond, unlike anything we’ve ever attempted before, with characters, arcs, heroes and villains that persist over multiple future releases. Even more importantly, the conclusion of these releases will also conclude the “Light and Darkness Saga,” the conflict we first introduced with the launch of Destiny many years ago. As we’ve been developing The Witch Queen, we realised that we needed this release to be the first of many moments crucial to the story of Destiny. With so much leading to and dependent on what happens in The Witch Queen, we wanted to make sure that we gave ourselves enough time to build out this journey in the right way, starting with an exceptional first chapter in The Witch Queen.
  • With Destiny now committed to being an everlasting evolving world, we want to make sure we are still taking the time to upgrade the systemic foundation of Destiny 2 to support everything we want to do in the future. Our ultimate vision for Destiny 2 still stands – a definitive action-MMO, a unified global community where you can play Destiny anywhere with your friends. For 2021 this means upgrading our approach to keeping Destiny’s weapon and armour game fresh, refining our vision for PVP, implementing transmog, and adding Crossplay. More below.
  • Finally, and the most important reason, we are proud to be uncompromising when it comes to our commitment to the health of our teams. With COVID-19 keeping us away from the office, and the large amount of work on our plates, we needed to move the date in order to make sure that both this year’s updates and The Witch Queen were both delivered at the quality we strive for, and on a schedule that made sense for everyone involved.


    • Oh great, so we are stuck with this base engine/game designed for previous gen consoles for another 3-4 years at least. Thats gonna age well /s

      They literally had to delete half the game already because they have no idea what they are doing and their engine sucks donkey balls (self admitted by them i might add).
      So i can’t begin to imagine just how “well” this is going to go for another 4 years.

      Remember when everyone thought it was activision f*cking everything up, haha. Good times. Turns out a lot of the worst decision making came from bungie themselves and a lot of the best content of D2s early Y1-2 came from the activision studios helping bungie out.

    • The fact that the materials for this transmog system will also be made available for silver (ie. real money) makes it pretty clear that shit will be scarce as hell to gain in game.

      One step forward, two steps back.

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