Skyward Sword Has A Neat Workaround For Its Motion Controls

Skyward Sword Has A Neat Workaround For Its Motion Controls

The Legend Of Zelda: Skyward Sword, bless it for trying, was a Zelda game on the Wii that went all in with its motion controls, making ports to systems that aren’t the Wii a tricky proposition.

[referenced id=”1206324″ url=”https://www.kotaku.com.au/2021/02/legend-of-zelda-skyward-sword-is-coming-to-switch/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2021/02/18/cnbr1bqugalucyefdqcv-300×188.jpg” title=”Legend Of Zelda: Skyward Sword Is Coming To Switch” excerpt=”Brightly coloured Legend of Zelda dark horse Skyward Sword is getting a second lease on life. Or a third, if you count the Wii U eShop re-release. But I don’t.”]

The upcoming Switch version, though, has a workaround. Sure, you can use the Joy-Cons to simulate the Wii Remotes, that’s obvious, but what if you own a Switch Lite, are playing in handheld mode or, most importantly, hated Skyward Sword’s motion controls with all your heart?

Then you can use buttons. Finally. The right thumbstick handles sword actions, while other swingy actions are relegated to button presses. You can see all this in action below (at 1:19 if it doesn’t autoplay for you at that point).

That said the motion controls look pretty similar to the Wii, so if that’s your thing you can just keep doing it here. And you can also do it with these special Zelda Joy-Cons, which Nintendo is releasing alongside Skyward Sword.

Image: Nintendo
Image: Nintendo

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