Terraria Dev Cancels Stadia Port Over Being Shut Out Of Google Accounts

Terraria Dev Cancels Stadia Port Over Being Shut Out Of Google Accounts

The sprawling 2D world-crafting game Terraria has been ported almost everywhere. One place it won’t be going? Stadia. At least according to one of its creators who recently took to Twitter to cancel the streaming version of the game after — he says — Google locked him out of all of his accounts.

“I absolutely have not done anything to violate your terms of service, so I can take this no other way than you deciding to burn this bridge,” Andrew Spinks, who made Terraria along with a handful of other developers as part of the indie studio Re-Logic, wrote on Twitter late last night. “Consider it burned. #Terraria for @GoogleStadia is cancelled. My company will no longer support any of your platforms moving forward.”

According to Spinks, he’s been unable to get into any of his Google accounts for over three weeks now. That includes Google Drive, Gmail, his YouTube channel, “thousands of dollars” worth of apps on his smartphone, and any other media purchased from the company. “I had just bought LOTR 4K and can’t finish it,” Spinks wrote, adding that Google has been giving him the “runaround” and he has no idea why his accounts were disabled.

Google and Spinks did not immediately respond to a request for comment.

[referenced id=”1203481″ url=”https://www.kotaku.com.au/2021/02/google-stadia-shuts-down-internal-studios-changing-business-focus/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2021/02/02/mbzutcwxko5svfxpfq9r-300×168.png” title=”Google Stadia Shuts Down Internal Studios, Changing Business Focus” excerpt=”Google Stadia, the late 2019 streaming platform that promised to revolutionise gaming by letting users stream games without needing to own a powerful PC or console, is altering course, getting out of the game-making business and will now offer its platform directly to game publishers alongside offering Stadia Pro to…”]

Terraria originally came out in 2011 for PC, and has been getting regular updates ever since, including a final major expansion called Journey’s End that went live last year. It’s also been ported to three different Sony consoles, three different Nintendo consoles, both macOS and Linux, and even Windows Phone, the smartphone operating system that Microsoft shutdown back in 2015. Stadia was the next logical place for a game which has already sold over 30 million copies. A port hadn’t officially been announced, but last week fans found a new Stadia PEGI rating for the game. Now it’s cancelled.

Last week, Kotaku reported that Google had recently cancelled all of its own Stadia projects, closing both of its new game studios and upending the work of roughly 150 developers in the process, according to a source familiar with Stadia’s operations.

“I will not be involved with a corporation that values their customers and partners so little,” Spinks wrote in his final tweet from last night’s thread. “Doing business with you is a liability.”


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