Outriders Will Permanently Brand Your Gameplay If You Cheat

Outriders Will Permanently Brand Your Gameplay If You Cheat
Image: Outriders
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Outriders is coming out next week, and as always, you can’t have a multiplayer game without someone figuring out how to cheat. Around 200 players cheated in the demo, so the developers have a pretty aggressive solution for the game’s launch: Cheat, and we’ll permanently brand your gameplay.

The hot poker approach is, honestly, welcome. There will always be a small percentage of false positives and edge cases, particularly on PC when users run into issues with Easy Anti Cheat. But providing the appearance of a strong anti-cheat solution is almost as important as actually having one sometimes, and People Can Fly wanted to make sure people know that they are not fucking around.

Repercussions of being identified as having used cheats:

Repercussions are account wide, not character specific

You will not be able to matchmake with legit players

Matchmaking will likely take significantly longer

You will still be able to play solo

In future, your HUD will have a discreet but visible watermark placed on it so that gameplay footage created on this account can be readily identified as coming from a flagged account.

“We can see you all,” the developers posted. “Yes, even the person who gave themself [sic] 600 Legendary Weapons.”

If your account was flagged for cheating, players will be given one lifeline before April 1, which is when all accounts will be checked again for launch.

“You must DELETE ALL CHARACTERS AND ITEMS ON YOUR ENTIRE ACCOUNT in order to wipe the slate clean. You should not carry over any progress between demo and main game if you previously cheated but do not plan to do so in the main game,” People Can Fly advised.

They stressed that people who use software specifically for performance tweaking — so things like MSI Afterburner, EVGA PrecisionX, RivaTuner and presumably Intel/AMD/motherboard system tools for controlling your PC — won’t be considered cheating.

Here’s — for now — what the developers are outlining as “cheats”, although this could always change in the future:

  • Intentionally running the game on PC without Easy Anti Cheat (EAC)

  • Modifying game files to enhance a character: levels, skills, inventory, etc.

  • Externally modifying game time to reduce time dependent features such as vendors and challenges

  • Using a trainer program or similar to gain advantages within the game

  • Using gameplay altering programs such as aimbots or wallhacks

Given Outriders is pretty much a multiplayer experience, this all makes sense. I’m curious as to how people playing in singleplayer and using something like Cheat Engine for screenshotting would fare — given how that hooks into games, and the fact that it unlocks things well beyond nicer camera angles, Outriders would probably consider that cheating.

What’s also not mentioned is if people use post-processing injectors like ReShade to change the visual image. Again, that’s not something that would impact the multiplayer experience or change the balance of the game, but the way it hooks in could raise some flags with Outriders‘ implementation.

On a more practical note, however, the developers want to stress that farming is A’OK. “Even though the amount of battering that that captain underwent could be considered unethical,” they said.

Poor Captain. Outriders launches globally on all major platforms — next-gen and last-gen consoles too — on April 1, with only the Switch missing out. It’ll also be a launch title on Xbox Game Pass, but that’s only accessible for console users, so PC players will still want to buy through Steam here. (Just note that the Steam game won’t unlock until April 2.)

Comments

  • wait a minute, outriders has pvp? i though it was a pure pve looter shooter like borderlands with a non existant soical hub?

      • this is confusing. does the game actually have any PvP? if it is similar to borderlands then i dont see any reason to stop someone “cheating”. after grinding that game for many hundreds of hours, modding in custom weapons and equipment can bring some fun to different aspects of the game. but id 100% agree with the anti cheat stance if there is PvP.
        that said, i like the repercussions they have listed. if they implemented a perma ban system affecting single player they would need to provide a refund to the player.

    • I’m confused, the article says the game is pretty much a PvP experience, but it seemed to me from the demo that it was mainly PvE, and even Squenix’s FAQ on the website for the game mentions that “right from the earliest concept, Outriders has been designed as a PvE game”.

      Good to see that these measures are trying to make it so that anyone who decides to cheat can’t ruin the game for anyone else though. They didn’t seem to care/do much for that with Marvel’s Avengers, so its good to see them take notice, although that might be more People Can Fly rather than Square Enix themselves it seems.

  • At first, I was concerned, but after reading the details, I reckon this is a great way to do things.

    Players should be allowed to cheat in single-player games. I’ll defend that to the death.
    PVP? Cheaters should be fired from a cannon into the sun.
    Co-op only? Uhhhh… it still ruins things for others (or can), so probably not, no.

    Making players who cheat play only with each other and having no negative consequences for solo players is a pretty great way to handle those priorities.

  • Slamming them with longer matchmatching is the best punishment. Want to cheat? No priority queue for you, which makes them less inclined to inflict themselves on other players.

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