Same. Exact. Energy.

Same. Exact. Energy.

The time had finally come for me to check out id Software’s unapologetic 2011 Mad Max ripoff Rage, and true to its reputation, I spent the first couple hours just trying to get it to run smoothly like a game built on a normal engine. Megatextures, am I right? But I succeeded, and promptly ran into the game’s first vendor, a fellow called Halek Hagar.

Look at this charmer:

Does this greasy, overanimated tunahead remind you of anyone? Maybe…another merchant you’ve run into?

“Oh god,” you gasp, “you don’t mean…”

Oh yes, yes I do.

Ole Halek is a dead-on energy clone of Morshu, the infamous (badly) animated merchant from the legendarily awful Philips CD-i Legend of Zelda spin-off Link: The Faces Of Evil.

Between the oily Halek’s exaggerated animations and smarmy voiceover, the similarities are so striking that I would not be surprised if this is an intentional reference/homage.

Honestly? I prefer Morshu. He seems a little more sincere in his insincerity, if that makes sense.

I can’t say I’m expecting much from Rage, but then again, I wasn’t expecting this. Maybe Fat Elvis-era id has yet more surprises in store for me as I venture into its very, very typical-looking wasteland.

Previously In Morshu Watch

[referenced id=”1202299″ url=”” thumb=”×169.gif” title=”I Hate This” excerpt=”VFX artist Hoolopee, who previously created wonderful demake videos for Halo Infinite and Death Stranding, today unleashed on the world this horrific 3D animation of Morshu from Philips CD-i abomination Link: The Faces of Evil.”]

[referenced id=”839183″ url=”” thumb=”×190.png” title=”Link: Faces Of Evil: The Kotaku Review” excerpt=”When Nintendo foolishly licensed The Legend of Zelda to Phillips Media in the early 90s, the result was more than just Zelda: The Wand of Gamelon for the company’s CD-i console. Link: Faces of Evil is the action complement to Gamelon‘s adventure game sensibilities. It eschews subtlety for a dungeon…”]

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