Kojima: Death Stranding Director’s Cut Isn’t A Director’s Cut

Kojima: Death Stranding Director’s Cut Isn’t A Director’s Cut
Norman Reedus and the Oddly Human-Sized Box. (Screenshot: Sony)

Cross-genre game Death Stranding will receive an enhanced and expanded version on PlayStation 5 this fall with Death Stranding Director’s Cut. But Hideo Kojima, the game’s famously enigmatic director, doesn’t think it qualifies as a bona fide director’s cut.

“A director’s cut in a movie is an additional edit to a shortened version that was either released reluctantly because the director did not have the right to edit it, or because the running time had to be shortened,” Kojima wrote in a series of tweets today, noting that Death Stranding Director’s Cut features content that’s “additionally produced” rather than cut. “Delector’s Plus? So, in my opinion, I don’t like to call [it] ‘director’s cut.’”

First announced at last month’s Summer Kickoff Live! event, Death Stranding Director’s Cut adds visual buffs and DualSense-specific haptic feedback. It’ll include a bunch of new content, too — building out the story of Norman Reedus’ Sam Bridges — and feature a Metal Gear sneaky box. All of the new stuff, according to PlayStation Blog, is “carefully woven into the core game experience.” Death Stranding Director’s Cut comes out on September 24 for PS5.

Death Stranding isn’t the only PS5 game to receive the “director’s cut” treatment. Next month, samurai action-adventure game Ghost of Tsushima comes to PS5 as Ghost of Tsushima Director’s Cut. That version, which doesn’t boast a free upgrade, adds bog-standard PS5 enhancements (like better lighting and sharper visuals) alongside new enhancements (like Japanese lip-sync), plus a new chapter and explorable region. It’ll even feature faster load speeds, somehow.

These ports are by no means the first “Director’s Cuts” in gaming, nor are they indicative of some new trend. (Recall Sonic Adventure DX: Director’s Cut, a GameCube version of Sonic Adventure released in 2004.) But Kojima’s comments today raise a fair question: Are these re-releases true director’s cuts? The end result is still the director’s vision — perhaps the pitch-perfect version of whatever sat in said director’s head — though it’s less of a “cut” and more of an expansion. Though I guess Death Stranding Director’s Expansion doesn’t exactly roll off the tongue.


  • Kojima is the boss of the company, the writer, director, producer, developer of the game.

    The original was a Directors cut, there is no doubt in anyone’s mind that playing that game the whole game was the essence of Kojima.

    It was hilarious they claimed this new version is a directors cut, when the first was cut by the director.

    Now the director is saying the directors cut is not a directors cut despite him. WTF seriously think this is a lost in translation moment.

    Should of just been called a Platinum or GOTY edition. Directors cut sounds stupid.

    • Kojima has a well-publicized fascination with film, almost considering his role in games as more film director than game director. I wouldn’t be surprised if this was a nod by someone in marketing (or even himself) to his film fascination.

      • Which makes it weirder, cause you would think Kojima with all his job titles, would have had executive sign off on the branding, marketing etc. To come out and say he doesn’t like to call it that, seems odd

        • Right? I figure either it’s a detail that got away from him on account of no one man being able to oversee everything, or it’s something he liked at first but over time and thought and hearing it repeated a billion times, changed his mind about after it was well and truly committed.

          Or option C: He wanted it to be called that for aesthetic reasons of his own, but also wanted to later, in more detail, clarify things and set expectations properly for punters. Something might be lost in the translation but I get the feel it’s not that he ‘doesn’t like’ the title so much as he feels it doesn’t give the best clues as to what’s in the game.

  • I believe Peter Jackson had similar opinions when releasing the LOTR extended editions. He didnt want to call them Directors cuts for similar reasons.

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