PS5 Owners Don’t Play Sony’s First-Party Games

PS5 Owners Don’t Play Sony’s First-Party Games
Just two games rank among the top 10 most-played PS5 games to date. Spider-Man: Miles Morales is one of them. (Screenshot: Sony / Kotaku)

It’s hard to believe, but a year ago to the date, Sony officially released the PlayStation 5 (well, in the States; globally it came out on November 19). Despite serious supply issues, an estimated 13 million players have been able to get their hands on one. And they’ve used these coveted next-gen consoles to play — cue drum roll — a whole lot of Fortnite.

Over on the PlayStation Blog this morning, Sony Interactive Entertainment boss Jim Ryan ran down the top 10 most-played PS5 games from the console’s first year. Fortnite, a free-to-play game and one of the buzziest digital social spaces on the planet, took the top spot. But there are some other surprises. Here’s the full list:

  • Fortnite
  • Call of Duty: Black Ops Cold War
  • FIFA 21
  • NBA 2K21
  • Assassin’s Creed Valhalla
  • Destiny 2
  • MLB The Show 21
  • Marvel’s Spider-Man: Miles Morales
  • Demon’s Souls
  • NBA 2K22

Some caveats: The ranking is based on cumulative hours played across the playerbase, not on total number of players. (According to Ryan, PS5 players clocked a cumulative 4.6 billion hours.) Data is also tallied from November 12, 2020, through September 30, 2021, precluding some big late-September or early-October releases from making the cut. Of course, games like Kena: Bridge of Spirits or Deathloop likely wouldn’t rank; both are largely single-player, and not designed to command hundreds of hours of attention from now ‘til the end of days. But it’s not hard to picture cooperative zombie shooter Back 4 Blood — the second best-selling game of October, per NPD Data — on here.

I’ll confess to some surprise at the absence of PS5 exclusives here. Of the top ten, just two first-party games (Demon’s Souls and Marvel’s Spider-Man: Miles Morales) cracked the ranks. Both were available at launch. And of the full list, just Demon’s Souls is available exclusively on PS5. In the past year, Sony’s released two stellar PS5 exclusives: Returnal and Ratchet & Clank: Rift Apart. Yes, both are one-offs, but I personally did not expect so many people to clamor for a PS5 only to use it to play games they can play anywhere else.

You know what’s not a surprise, though? The inclusion of Assassin’s Creed Valhalla, an open-world game that never freakin’ ends. Fun fact: My current save file is responsible for, oh, 4.5 billion of those 4.6 billion total hours.

 

Comments

  • Miles Morales making the top ten is pretty huge, it’s a single player, 20-25 hours game. Most of the top ten are multiplayer games….

    Nice clickbait headline though

    • Nothing clickbait about the headline and that’s addressed in the article itself. Learn how to read before making dumb comments and attempting to use words like ‘clickbait’ when you don’t know what they mean.

      • Except it is click bait. The statement is “PS5 Owners Don’t Play Sony’s First-Party Games” and the article is about which games are the MOST played in terms of hours.
        A non click bait title would be more like “PS5 Owners play more 3rd party games than 1st part games”.

  • It’s no surprise really that multiplayer games dominate this list. This is hours played, not total number of players. I’d like to see stats of the latter rather than the former.

  • I never really believed it, but it’s true a shitload of people really do play those yearly sports games and it’s probably the only game they own… I for one only use my PS5 for exclusives and my spouse uses it for general gaming. If I didn’t have a gaming PC the Xbox would be a better choice though for general multiplatform gaming.

  • “In the past year, Sony’s released two stellar PS5 exclusives: Returnal and Ratchet & Clank: Rift Apart.”

    If Returnal wasn’t priced at $120 I would have jumped on it day one. Even when on sale it barley comes near the prices of a traditional full priced game.

    Sony threw that game under the bus with such pricing.

    • They really did.
      Half a million copies is nothing to scoff at for a niche genre and title but can you imagine if Sony had chosen a better price and Housemarque nailed the progression/save/suspend side of the game?
      Given the current climate the game would’ve sold much more and probably reached a lot of people who might not usually like that kinda game.

      (I’m waiting for PS+, it’s inevitable)

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