The Steam Deck Compatibility Test vs 810 Steam Games

The Steam Deck Compatibility Test vs 810 Steam Games
Screenshot: Valve | Kotaku

Valve just released a new feature that lets you sign into Steam and check to see how many of the games in your library will run on the new Steam Deck handheld. I’ve ended up with a lot of games over my time in this job, from all kinds of genres and eras, so figured running the test on them might be a useful real-world indication of how things are shaping up ahead of the device’s release.

As of today (February 24, 2022 in Australia), I have 810 proper, actual games in my Steam library. That sounds like too many video games, but I’ve been doing this job for 15 years, which has involved a ton of companies/people sending me games to check out for impressions/reviews, so they all add up over time. It’s not like I’ve bankrupted myself in the name of grand strategy games and roguelikes.

Because of the number of games involved, but also the variety — most of these are games I’ve had to check out professionally, not the ones I’d be into personally — I was interested to see just how many of those are currently certified to be running, so I ran the test and got some surprising results.

Here’s how the test shook out. First up, the games that are 100% ready for the Steam Deck. Of the 810 games in my library, I had only 59 that were fully certified, ranging from NBA 2K22 to MGSV to Alien Isolation To Yakuza: Like A Dragon. I have no idea what Football Tactics Glory is doing there, and I think I would go blind trying to play Desperadoes III on such a small screen, but I appreciate that it’s working regardless.

Screenshot: Valve | KotakuScreenshot: Valve | Kotaku

Next up: the games that “are functional on Steam Deck, but might require extra effort to interact with or configure”. There were 66 in this category, and while many of them fell into the “you really need a monitor and mouse to play this” category (like Paradox games, the Football Manager series and Cities Skylines), there were others that players might have been hoping would be ready by now, like Assassin’s Creed titles and Skyrim.

Screenshot: Valve | KotakuScreenshot: Valve | Kotaku

Which finally brings us to the list of games that simply don’t work, and this is where I got my biggest surprise. I was expecting this to be an enormous catalogue of failures and dead-ends, but was instead greeted by just 23 games, because there’s actually a secret, bonus fourth category.

Screenshot: Valve | KotakuScreenshot: Valve | Kotaku

See, those are just the games that have been confirmed not to be working. Leaving me with 632 games that are just out there, untested. Maybe they’ll work, maybe they won’t. I can’t even see a list of them, so have to just work backwards via exclusion, but in this category are some recent big releases from EA (FIFA 22, Battlefield 2042) and Microsoft (Halo Infinite, Forza Horizon 5)

Screenshot: Valve | KotakuScreenshot: Valve | Kotaku

Maybe they’ll be working by release (early adopters should be getting their hands on the unit in a week or two), maybe not! I’m sure wherever there’s an absence of official date those pioneers will be testing everything they own and sharing their results.

Note that this isn’t a lasting record, or a criticism of the service or the platform. Like Valve says, the number of compatible games will increase over time via both testing and updates, and the more users can share their experiences playing, the more we’ll know about how previously desktop-only titles work on a handheld.

And if you’d like to see some overall stats regardless, here they are; at time of posting 1084 games have been officially tested, with 399 of them being verified, 327 playable but with issues and 358 unsupported.

I just thought this would be a helpful real-world example of the kind of compatibility results people can expect when they first get their hands on the first wave of units going out!

Comments

    • Nope, its a limited release.
      Even if you went via the expensive import route (paying off middle men along way), you’d be looking at a year+ wait time due to massive chip shortages.

      The microchip shortage will likely be persistent for the next decade regardless of the hopes and wishes from industry CEO’s and market analysers…

      • You present the microchip shortage as if it were some terminal constraint on supply.

        In fact, there continue to be hundreds of millions of microchips manufactured every year. All we’re talking about is that supply currently exceeds demand.

        And with capitalism and consumer products inevitably being high margin, high profit, production won’t take long to retool away from lower value chip markets into higher value less cost-sensitive ones. Not to mention that new factories will inevitably continue to be built.

        The Steam Deck has nothing to fear in the medium term from short term capacity constraints in silicon chip manufacturing.

      • Yeah it’s a lot messier than folks like to talk about at the moment.
        It’s not just about getting materials and stabilising manufacturing, it’s also about making sure others can’t.

        The little Tech Cold War kicked off long before Covid and there’s a lot more players at the table than folks realise.

    • No, Steam Deck isn’t available for reservation from Valve’s website from within Australia, however there are a number of ways that Australians will be able to get their hands on a copy if they’re enthusiastic, such as international shipping services.

      Regardless, Australians are entitled to be excited about new tech, and it’s amusing to run Valve’s compatibility check for lols, which in the end is all that this article is really about.

  • Dude. What planet are you on to only own 810 games after 15 years? Between 15 years of bundles, Humble subscriptions, random kickstarters, key giveways, Steam sales and games I actually want to play I’ve managed to accumulate 3586 actual games +DLC.

    Anyhow, FWIW:
    Untested games in your Steam Library: 3,492.
    Unsupported: 46
    Verified: 147
    Kinda palayable, maybe: 126
    Totals may not add up to 100% because Valve.

    • Valve’s ‘VERIFIED’ list is only the games they personally hand tested. Certainly Proton system in general will work just fine with majority of games now. You just need to enable Steam Play for all other titles in settings.

      • I think you are under-stating the difficulty here. Capable of running and being able to play are two different things.

        The jury is still very much out on how playable a lot of common genres of games will be, such as grand strategy titles, first person shooters, keyboard heavy games, etc etc.

        Ultimately PC games have been designed for the usual range of PC peripherals, anything else is likely to require some degree of jury rigging with duct tape and string.

  • I think the biggest challenge has been getting developer kits into hands of developers who want to make their game Steam Deck ready or put development resources in system optimisation for a unique controllor and processor scheme.

    Time and user experience will prove more useful, expect a lot of threads/guides pipping up for games with recommended in-game settings.

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