Screen Australia has announced Games: Expansion Pack, a new grant that will offer production funding to smaller games.
The grant is aimed at games with development budgets below A$500,000, and will across both the 2021-22 and 2022-23 financial years. Here’s what’s involved:
According to Screen Australia, developers can apply for Games: Expansion Pack funding for two or more games under the $500,000 budget threshold. If your game (or games) make it through, you can expect to receive up to A$150,000 in total funding. Games can be for any platform and should be original IP. If you’re working on something that uses a licensed IP, you can still apply but Screen Australia makes it clear they’re particularly keen on original works.
To be considered, your game will have to meet certain proof-of-concept requirements. You can read about these requirements on the Screen Australia website, but the short version is: build a playable demo. Here’s what you’ll need to provide, straight from Screen Australia:
Applicants will also need to submit:
Further, there are a few criteria on which each game will be assessed:
Screen Australia says it will notify successful applications of the outcome of their submission by mid-June 2022.
Though Games: Expansion Pack is aimed at small-to-medium games and studios, larger studios looking for funding shouldn’t be discouraged. For those working on higher budget games above the $500,000 threshold, there is likely still government support available in the form of the Digital Games Tax Offset. That scheme is set to come into effect from 1 July 2022.
IGEA CEO Ron Curry, who’s been having a pretty good week, to be honest, was quick to welcome the initiative.
“Screen Australia’s Games: Expansion Pack is a very welcome addition to the suite of already announced government funding for Australian game developers and signals that games are an integral part of the screen industry,” said Curry in a statement. “The Federal Government has consulted very closely with IGEA and the Australian game development sector to commit to the introduction of the Digital Games Tax Offset (DGTO), a globally competitive tax incentive of 30% to be launched on 1 July 2022. Coupled with the new Games: Expansion Pack initiative, we expect to see accelerated growth for highly creative and skilled Australian games studios and practitioners.”
If you’re keen to find out more about the Games: Expansion Pack initiative, IGEA and Screen Australia will be running a webinar on March 16 at 4 pm AEDT to explain it all. You can register for that right here, and submit any questions you might have before kick-off.
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