Red Dead Redemption, GTA IV Remasters Shelved After GTA Trilogy Debacle

Red Dead Redemption, GTA IV Remasters Shelved After GTA Trilogy Debacle
Screenshot: Rockstar Games

Following recent rumours, Kotaku can confirm via its sources that Rockstar Games is currently focused on developing Grand Theft Auto 6, and has shelved all remakes following the poor reception of Grand Theft Auto: The Trilogy – The Definitive Edition.

Yesterday, a tweet from Tez, an often reliable and trusted GTA insider, caught the attention of many Rockstar fans. According to the tweet, Red Dead Redemption and GTA IV remasters were no longer “on the table,” possibly due to the horrible mess that was last year’s GTA Trilogy remakes. While some questioned if this was true, I can confirm that Tez’s tweet is accurate and lines up with what I’ve been told.

According to sources with knowledge of Rockstar’s plans and future projects, the publisher is hoping that folks will forget all about the critically panned and botched classic GTA remasters released last year while it focuses most of its resources and energy on its next big game, Grand Theft Auto 6, which Rockstar earlier this year confirmed was in development.

However, while the current plan is to get Grand Theft Auto 6 finished and out the door, I’m told a Red Dead Redemption and GTA IV remaster aren’t entirely “out of scope” and could still happen in the future, after GTA 6 ships.

Kotaku has contacted Rockstar Games for comment.

Last year, in our report confirming the existence of the then-rumoured GTA Trilogy remasters, we also explained that at the time Rockstar had plans to remaster Red Dead Redemption. At the time of the report, the idea of remastering RDR had been on the table for the publisher for a few years already, but now, in the wake of last year’s remasters flopping and demand for GTA 6 growing, the publisher has shifted plans again and is moving forward to the next big thing and not looking back, at least for the time being.

At the time of that report, I was told by sources that the reception and sales of the remasters would play a big factor in future remastering projects.

For those who don’t remember, 2021’s GTA Trilogy was released in a broken state, filled with graphical bugs and other problems that made the games hard to enjoy on any platform you played. While updates fixed many of these issues, the remastered art and menus still left many players unhappy. It also didn’t help that, in the lead-up to announcing the remastered trilogy, Rockstar and Take-Two went after old fan mods and projects, angering a community who could have stepped in to help fix the botched release.

As for when to expect Grand Theft Auto 6, none of my sources could share any specific details, but it seems that for now, at least, it seems that the plan is to move forward and hope people forget about the past.

 

Comments

  • To think we would have had two stellar remasters if not for the absolute incompetence of grove street games.

    We could have had rdr on pc finally.

    • They were never going to remaster the properly. They were going to ship it out to a third party company that treats their workers like shit and provide as little support as possible. Just like they did with the trilogy.

  • Oh dear. A shame, really.

    Personally I think they should still proceed. A remaster of RDR would definitely sell well, especially if it could be played on the PC. I suppose they are worried about another debacle, but that wouldn’t happen if they expended a bit more time and care into making the remaster, by say, hiring a studio with a workforce sizeable to complete the task (in other words, not Grove Street Games).

    Yes, it means they would actually have to spend a not-insignificant sum remastering it, but it would almost certainly return a handsome profit. Are they so obsessed with money that they will forgo profitable ventures because they worry they will only be merely very profitable, and not super-profitable?

    I understand that, as with any large company, they have a limited budget (even if it is very large) and that they can’t pursue every possible profitable venture. But I do wish they would remaster RDR rather than make another GTAIV online addition, or rubbish ports of other games.

    And I do not blame Grove Street entirely for the unfortunate state of the GTA remasters. Yes, they botched the job, but Rockstar must have known that a studio of that size could not possibly have pulled it off to anyone’s satisfaction. Some of the blame lies with one or a few executives at Rockstar who felt they could cut costs by hiring a small studio, and they were willing to believe whatever lies regarding AI-driven graphical optimisation in order to award them the contract.

  • Goes to show the difference between getting a team who love and appreciate a game they are remastering vs a team who are doing it for the money.

    Rockstar should never have sent the remasters for GTA out-of-house to be done.

  • I hate how game companies think that remastering and selling as a full price game is the only option.

    When you can still play old games via backwards compatibility I’d rather they just do a smaller amount of work to bring QOL updates like faster loading times, higher framerates etc and charge a small fee / nothing for it if you have the disk, or whatever they want to buy a digital copy.

  • “Oh they didn’t bow at our feet and praise us for the absolutely horrible job we did last time, so fuck making something else for the ungrateful peasants.”

    Basically how all these sorts of decisions come off.

  • Considering that RDR struggled to even work on the PS3 and 360 (Rockstar had massive fucking trouble trying to make the game stable enough to run due to a host of problems, its the reason why it never came to PC or the PS4 and Xbone)
    RDR would have to be completely remade (its engine is between the gta 3 engine and gta 4 engine iirc) almost from scratch

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