Alex Walker

Alex Walker is a former editor of Kotaku Australia and is known for his work covering video games, industry issues, technology and esports. He has written across ABC Technology & Games, games.on.net, PC Powerplay, Techly and others. Alex broke into the industry as a specialist esports reporter and has been repeatedly nominated in the Australian IT Journalism awards for Best Gaming Journalist, Best Technical Journalist, Best News Journalist and Best Columnist. Alex has also been reporting on Australian esports since 2003, across Counter-Strike, Starcraft, Quake 3 and Call of Duty, even going as far as to have a stint as a sponsored player in Counter-Strike and Starcraft 2.
  • Back 4 Blood Feels More Like Target Practice Than Survival

    Back 4 Blood Feels More Like Target Practice Than Survival

    I don’t need to sell you on the brilliance of Left 4 Dead, especially when half the industry seems to be drawing inspiration from it right now. But after two hours with Back 4 Blood’s versus and campaign modes, does it have the same genre-defining charm? That’s hard to say.


  • This GTFO Enemy Can Fuck Right Off

    This GTFO Enemy Can Fuck Right Off

    GTFO is one hell of a creepy co-op experience, featuring enemies with enough teeth to make Naughty Dog proud. But the actual scariest thing in the game isn’t one of the mini-bosses. For the uninitiated, it’s best to think of GTFO like co-op Aliens. Four prisoners are dropped — and I mean dropped in the theme park, 100-foot drop…