Chris Kohler
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WarioWare’s Two Favourite Things Are Classic Nintendo And Poop
This week, I’ve been playing the latest entry in Nintendo’s series of wacky compilations of seconds-long “microgames”, the first for Nintendo 3DS (and the first since 2010’s WarioWare: DIY). It’s out in Australia today, and I’ll have a full review next week, but for now I’m still going through all of its features.
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Where Are Prince Of Persia: The Sands Of Time’s Developers Now?
Who makes a game? And where do they go when it’s over? For approximately 150 people who worked on Prince of Persia: The Sands of Time, the answer to the latter question can range from staying at Ubisoft to going indie to becoming a wedding photographer.
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Wisdom Tree’s Games Turned Shooters Into Bible Stories
In the 1990s, a company called Wisdom Tree made serious bank selling Bible-themed video games for consoles. And in many cases, they were just tweaking existing games and giving them a Bible twist, with often hilarious results.
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How Yoshi’s Island Got Its Beautiful, Hand-Drawn Look
Prior to her interview at E3 this week with Splatoon 2 producer Hisashi Nogami, Kotaku‘s Cecilia D’Anastasio asked me if there was anything I wanted to know.





