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The Sega Dreamcast Changed My Life
Originally released on November 27th, 1998 in Japan, the Dreamcast was a shot at redemption after Sega’s last console, the Saturn, had a less than stellar time competing with the Playstation and Nintendo 64. Something had to change in order for Sega to keep a horse in the console race. The Dreamcast had it all:…
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The Strange, Essential Worlds Of Cosmo D
I’ve been covering indie games here at Kotaku since 2016 and sharing all sorts of fantastical worlds with readers. Some are loud and flashy. Others are moody. Some of the best have come from the mind of developer Cosmo D. In February, I showed off his next game, Tales From Off Peak City. In the…
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Final Fantasy VII Remake Is Haunted By What Came Before
Final Fantasy VII Remake bears a heavy weight on its shoulders, needing to recreate a beloved classic in a way that can ignite the imaginations of old-school fans and newcomers alike. There is an expectation surrounding the game: Be like the thing that existed in 1997. Be the game we loved. Be the game we…
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Nintendo Has Made Animal Crossing Visits As Annoying As Possible
When I was in college, I was one of the folks living off campus. That meant guests all the time, and it meant house parties. I’m an introvert, but even now, I’m glad to put together brunch or whatever with friends. Thanks to Animal Crossing, I have an entire island where goofy stuff can happen.…