kotakuaustralia

  • Why No Man’s Sky Is The Most Necessary Game

    I’m writing this while sitting on a train. It’s almost full, packed with commuters. Most have their heads down looking at the tiny screens of their phones. Schoolkids argue loudly about something I can’t quite hear. Some people are just waiting, staring out the windows. Staring at the floor. Eating some chips. Everyone on public…


  • The Flamboyant Brilliance of EA Sports BIG

    In terms of pure, infectious energy, few games are as thrilling as SSX Tricky. Developed by EA Canada and first released on PlayStation 2 in 2001, this outlandish, larger-than-life snowboarding game was notable for its colourful characters, vibrant visuals, gravity-defying tricks, and that impossibly cool remix of It’s Tricky by rap giants Run-DMC. It’s a…