loganbooker

Logan’s past lives include editorships of Atomic and Kotaku Australia, two-and-a-half years as a game designer at Tantalus and, most recently, a writing role at top mobile developer Firemint.

  • Blood, Monolith’s Classic 1997 FPS, Is Getting A Reboot

    Who remembers Monolith’s Blood? One of several games made during the 90s on Ken Silverman’s Build engine, Blood distinguished itself by having a ridiculous array of weapons, from dynamite bundles and voodoo dolls to dual-wielding weapons (not a unique feature, but uncommon for the period). Now, it looks like we’re getting a “reboot”, thanks to…


  • Valve Announces New ‘Revenue Share Tiers’ For Steam Games

    With few exceptions, all games sold on Steam have their revenue split with Valve 70/30, the larger portion going to the developer. However, for the first time since the platform’s launch 15 years ago, Valve will offer titles that make over certain amounts a more generous share. But, far from helping smaller indies, the change…