Tagged With 2018 in review

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Some games just aren't the same without mods; some games wouldn't exist if they weren't a mod first. So as voted by fans, here's some of the best homegrown creations from 2018.

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2018 has come and gone. As we do every year, Kotaku’s staff came together to play, consider, and debate the games that stood out to us. Here, in alphabetical order, are our top 12 video games of 2018.

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I'm very happy to see the back of 2018. It hasn't been a good year for many reasons: difficult personally, nearly fatal for my family, and certainly not the easiest professionally.

But the creativity and cleverness of video games has always provided a welcome respite, with 2018 providing many smiles and surprises from studios big and small.

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It's that most wonderful time of year, the end. It's also that time where we try and rank wholly disparate games to say which ones we enjoyed the most. Here are the top ten games that I played this year.

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2018’s games have blindsided me in many different ways, but one thing remains true: video games are straight up digital magic. Whether they make me emotional, sit on the edge of my seat or zone out for hours on end, I still feel that same wonder wash over my brain. Here are my top 10 favourite games of the year.

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At the close of every year, Kotaku highlights not just video games but gamers—people who did noteworthy or influential things in the world of video games.

This year, we’ve decided to honour an entire community, one that did its best to group together and recover after a senseless, unthinkable tragedy.

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After a tremendous 2017, Japanese role-playing games were due for some regression, and that’s exactly what happened this year. There were no all-time classics like Persona 5 or Nier Automata in 2018.

Yet it was a decent year for the genre, and we got some JRPGs that I enjoyed quite a bit.

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It’s been a wonderful year for video games both big and small. The games that appealed to me most were games that moved me, that challenged me, that gave me interesting tools and then allowed me to decide what to do with them. Also, the ones that were on Switch.

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2018 has been a blur for me. It may just be that I’m in the last year of my twenties, or it could be that extreme events just did not stop happening this year.
As with any year, I took refuge in games when I wanted to relax, enjoy myself, socialise with friends, or just check out of reality for a while.

Shared from Gizmodo

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It’s been a weird year for Samsung. While the South Korean giant managed to hold onto the top spot for global smartphone sales, many of its Chinese rivals started closing the gap with Huawei CEO Richard Yu going so far as to say that Huawei could steal the number one spot by as early as 2019.

But the bigger issue is that as good as Samsung’s phones were in 2018, so many of its products were overshadowed by things that won’t be available until halfway through next year, assuming you can even afford them.

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2018 was the best of times, and the worst of times. We’re here to talk about that second bit, though we’re keeping things focused on video games. If we went any broader, this would take all day.

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As the craft continues to grow, and its professionals become more professional, it feels like each year as we look back at the best cosplay from the last 12 months it gets harder and harder to pick standout examples from the crowd. Everything has just got so good.