My last game of Ancients Domains of Mystery, better known as ADOM, ended with my character surrounded by fast-reproducing oozes as he prayed, unsuccessfully, to the chaos gods. Even though this sad moment transpired many, many years ago, I remember it vividly -- ADOM was one of a few games that inspired me to get into games development and build endless roguelikes of my own in QBASIC. So understandably, I'm happy its graphical reboot is kicking goals on Greenlight.