When Mass Effect Andromeda first released nearly two years ago, I was pretty hard on it. The original Mass Effect trilogy is one of my favourite game series of all time, and a lot of what I loved about those games just didn't seem to be present in Bioware's ambitiously sprawling open world sequel.
Tagged With andromeda
For almost a decade, there have been rumours that Microsoft was developing a dual-screen device that would radically alter the way we think about modern computing. In 2009, it was the Microsoft Courier, while more recently, patents showed something that looked more like a folding Surface allegedly codenamed Andromeda.
After sinking 80 odd hours into the world of Andromeda and chasing countless side quests to the ends of the cluster and back, I finally finished my game this weekend. As with all Bioware games, the ending gave me a lot to think about, with so many different elements to try and parse. Have you finished the game and are feeling the same? Let's talk about this ending.
Mass Effect Andromeda is a huge game. I've played for a little under 20 hours now, haven't progressed too far in the plot, and I feel I could easily play for another 60 hours before I had to return to the main plotline. More than that, I feel like I wouldn't mind playing for another 60 hours without progressing in the main plot. Andromeda may be a new galaxy for humanity, but its world is far from empty.
A new trailer released yesterday showcased the so-called Golden Worlds of the Andromeda galaxy -- the planets that have the highest chance of being habitable. But one small line may have just revealed if quarians are actually making an appearance in Andromeda.