I’ve always felt strangely about Doom 3. On the one hand, it was a fairly revolutionary game, graphically. The lighting was striking. On the other hand, it looked kind of gross: humans in the game were starkly lit with strange, bump-mapped faces and odd, robotic movements.
Culled from the video from this morning’s Shadowrun Returns Kickstarter post, it’s time to put the sins of Shadowrun games past behind us. Watching the executive producer of 2007’s horrid first-person shooter a few thousand times should do the trick.