Success in Monster Hunter: World isn't just about knowing what each monster can do, but knowing what you can do. There are 14 different weapon types in the game, and each has its own series of animations. This has always been a staple of series, and these animations force the player to stick with their decision and help them feel like they're truly growing as a hunter.
Tagged With animations
At the start of the year, there was minor controversy surrounding Mass Effect: Andromeda's animations. According to fans, the Ryder, the protagonist, didn't emote enough. At the time, Bioware chalked it up to a "facial performance bug" that they would "improve", but now that a trial version of the game is widely available, folks are once again picking apart Andromeda's animation quality.