australian games industry
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Don’t Blame The Classification Board, Blame The Government
44Games don’t get banned all that often, and every time it happens there’s a surge of interest in Australia’s archaic classification system. That’s generally followed by a torrent of abuse against the Classification Board, occasionally Australia itself, and more recently, a bit of public vitriol directly against the members of the board.
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Activision Are Spending A Literal Fortune On Their New Melbourne Office
Something that’s well known among Australian devs, but maybe not so much among the broader gaming public, is that Activision has always had a small crew of folk down under. But that’s not enough for the Call of Duty conglomerate, who in a new interview revealed their massive ambitions for their Melbourne office — and some real…
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Nacon Acquires Australian Developers Big Ant In $54.8 Million Deal
French video game publisher Nacon has just announced the acquisition of Big Ant Studios, creators of the Don Bradman Cricket, Cricket 19 and AO Tennis sports games, for a “maximum price of” $54.8 million. The total acquisition price is a little malleable, according to the official release. In the terms and conditions, Nacon has agreed to pay a net…
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There’s Now A Bipartisan Parliamentary Group For Video Games
In what is either the best or the worst week, two Federal Labor and Liberal MPs have joined forces to launch a new parliamentary friendship group to establish stronger ties with the video game industry and community.





