Azurik: Rise of Perathia came out within two weeks of the first Xbox's US launch back in November of 2001 (Australia got the Xbox in March the next year). It was supposed to be Microsoft's interpretation of Mario meets Zelda, showing off what the new system could do and creating a iconic dynasty in the process. Instead, the blue-skinned stud rocking Goku hair and goggles turned out to be even more forgettable than Gex.