If nothing else, DICE knows how to make things look pretty. That's the one thing the Battlefront games have always got down pat. But what does that all look like before it comes together?
Tagged With battlefront 2
Despite the fact they are flesh-eating guerilla warriors capable of thoroughly thrashing a vastly technologically superior foe, everyone's takeaway about the Ewoks is that they're cute, stress-lowering, fuzzy teddy bears. But Star Wars: Battlefront II has added a new mode that reminds us that these teddies can be utterly terrifying when you're their target.
Star Wars Battlefront II's latest update brings microtransactions back to the game, allowing players to spend premium currency on cosmetic outfits. It's an improvement over the ability granting loot boxes from early access but pricey skins add an unwelcome new grind to a game.
When EA and DICE announced that they were freezing the sale of loot boxes in Star Wars: Battlefront 2 a day before its full release, there was always a caveat: one day, the loot boxes would be back. And in a chat with the Wall Street Journal, EA's chief finance officer has confirmed that day is not far away.
Saying nice things about Battlefront 2 is pretty unpopular, because there's plenty of justified, legitimate complaints against the game. But the campaign still has some visually spectacular moments that developers quietly slaved away at to create, so let's take a moment to appreciate some of their work - because it's pretty bloody good.
If lush jungles and representing the Empire sounds like your cup of tea, then this week has a new Star Wars game for you: Battlefront 2. And if you like returning to worlds you've visited before, you can buy Skyrim all over again.
This week is really about the remakes and remasters. There's a re-release of Pokemon Sun/Moon, L.A. Noire, Rocket League, Outlast and the consoles finally get The Sims 4.
Four years ago, the biggest problem facing the year's blockbuster AAA releases was that too many of them, for too long, didn't work. Performance issues, server problems, game-breaking bugs, broken matchmaking. People were paying top dollar for a bargain basement experience.
Today, there's fewer launch disasters and technical issues. And the Battlefront reboot was one of the first blockbusters where the beta and launch week ran, for the most part, without a hitch. But Battlefront 2 has a much deeper problem - deliberate choices hampering an otherwise competent, enjoyable game behind monotonous, grind-centric design.
Gamescom has been described as the event where Europe comes together to talk about games. Naturally, there's a lot of games on the show floor. I didn't get a chance to play everything, of course, but there was plenty that Australians won't have gotten a chance to get hands on with quite yet. So to save everyone time, here's a wrap-up of what I did get hands on with.
Every developer under the sun has some form of loot or loot crates in their games these days. What matters is how much influence the loot can have on moment to moment gameplay. And the long of short of it: Star Wars: Battlefront 2 has loot crates with "star cards", and the better cards you get, the better impact on gameplay those cards will have.