Tagged With battlefront ii
It’s been a wild week for eagle-eyed fans of Star Wars Battlefront 2. On Wednesday they thought they spotted an unannounced droid in the background of some new official artwork for the game. A rep for the game threw cold water on that theory, but then clarified today that, actually, these both were and weren’t the droids fans were looking for.
Sometimes it's the little things that bug players. And sometimes those little things are worth fixing. That's the case with Battlefront II, a game with a playerbase that's been frustrated by microtransactions and a lack of new content but at least has had their call answered to get rid of the holograms in the game's menus.
I know the narrative this game will forever be bound to. I know its problems, and I know the limitations of a Battlefield singleplayer campaign, whether it has lightsabers in it or not. And for the next few minutes, I don't want to talk about any of those things.
Battlefront 2, the new video game where you can play as Bossk before you spend a dozen hours unlocking Luke Skywalker, has a slavish dedication to fancy graphics and Star Wars action. Unlike its predecessor, it has a whole new Star Wars story to tell. But while it starts promisingly, it ends up being a far too recognisable tale.