behind the scenes
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The Original Doom Used A Lot of Weird Sound Effects, Like Groaning Camels And Hissing Cats
While some of the sound effects in the original Doom were created just for the game, most of them actually came from sound libraries. This means dedicated fans with some time on their hands can actually dig around and find exactly where nearly every sound in the game comes from. Turns out camels are a…
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Nintendo Was Worried Donkey Kong Country Was ‘Too 3D’
This week marks the 25th anniversary of the classic and beloved Donkey Kong Country. To celebrate this milestone, some of the developers behind the game took part in a series of interviews about the game, its development and its release. And according to one developer who worked on the game, Nintendo was actually worried the…
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The Clever Ways Game Developers Reuse Assets, Like Turning A Tank Into A Destiny Boss
Xavier Nelson Jr. is a writer and game developer, famous for his work on games like Hypnospace Outlaw. He recently asked devs and fans on Twitter to share different ways games have reused assets. The resulting replies are filled with some amazingly creative and ingenious asset recycling.
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Horizon Zero Dawn’s Machine Monsters Sure Looked Silly At First
It was recently the two year anniversary for the release of Horizon Zero Dawn. The open world PS4 exclusive is one of the best looking games of the generation and has some incredible looking machine creature, both big and small. But thanks to a fun post detailing some information about the development of Horizon, fans…