big huge games
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Kingdoms Of Amalur: Reckoning Levelled Up Considerably During The Review Process
20Now that we’ve put the ever-questing of Kingdoms of Amalur: Reckoning through its paces, it’s time to see how it fared in the face of the assembled game critics. As far as I can deduce, it’s either horrible or the best thing ever.
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“Fans Say ‘I Want Something New,’ But Clearly They Want The Same Thing With Less Suck.”
The lead designer behind The Elder Scrolls III and IV, the creator of Morrowind and Oblivion wants nothing to do with the latest entry in the storied franchise.
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Kingdoms Of Amalur: Reckoning Is Your Next Crazy EA Game
Mega-publisher EA tends to publish interesting, unsafe bets in February. In 2009, they released Dante’s Inferno; in 2010, Bulletstorm. Today the company said Kingdoms of Amalur: Reckoning, a promising singleplayer action RPG of unusual pedigree, will hit February 7, 2012.
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Kingdom Of Amalur: Reckoning Could Be 2012’s Sleeper Hit
Everything about Kingdom of Amalur: Reckoning seems designed to lose my interest. There’s the title, the high fantasy setting, the silly race names. The entire game seems like a pastiche of all of the action role-playing titles that came before it.