braid
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Braid’s Jonathan Blow On Art, High Standards, And Games As ‘Shitty Action Movies’
6Game creator Jonathan Blow is best known for developing 2008 indie hit Braid, and perhaps second-best known for his prickly views on games and the game industry. He aims to be profound with his games, and hopes that his next project, The Witness, can proudly stand in the “games are art” column.
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It’s Mario Vs Braid In The Ultimate Bar Conversation Battle Of Indie Cred
Call him a sell-out. Call him a suit. Call him too mainstream. It doesn’t change the fact that Mario was jumping and saving imperilled females before it was cool.
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Jonathan Blow, Opinionated Creator Of Two Video Games, Is ‘Attempting To Be Profound’
Jonathan Blow is a video game developer whose critics call him pretentious and grouchy.
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Objection! Can Games Tell Stories?
Welcome to Objection! Objection is a new section where we debate hot topics in gaming, and leave it you guys to talk it out in the comments section. The first topic we’re tackling is Video Game narrative, and joining us we have James O’ Connor, a regular contributor to Hyper, Games Editor on Mania and…