business

  • This Week In The Business: EA Tries To Explain

    This Week In The Business: EA Tries To Explain

    “As we kept reviewing the game, it continued to look like a style of gaming, a much more linear game, that people don’t like as much today as they did five years ago or 10 years ago.” — EA CFO Blake Jorgensen, explaining why the publisher cancelled Visceral Games’ Star Wars project and shut the…


  • This Week In The Business: Packing It Up

    This Week In The Business: Packing It Up

    “Perfect World as a public company has a profitability goal and they decided to cut parts of the company that were not profitable. In short, Gigantic was not making enough revenue.” That’s Motiga founder and CEO Chris Chung says the closure of his studio was a corporate decision.