Tagged With cibele

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What nostalgia looks like in 2017 isn't what it looked like at the dawn of video games. The virtual worlds in which we play have long hinged on callbacks to outdoor things, countryside adventures, wooded escapes or play-fighting in the grass.

Yes, many of our childhoods were spent in backyard kid gangs, dreaming of brotherly knighthood, mystical water fairies or whatever. Endless Steam inventories of fantasy role-playing games reflect this obsession with the natural, pure way things were. My childhood was no different, at least half the time, when I wasn't on the internet. Finally, games are catching up to that.

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I went to Brooklyn, New York to visit Nina Freeman, who is currently making a game called Cibele. It is an autobiographical game about Nina's experience having sex for the first time with someone she met through an online game. The game uses real filmed sequences and sections of an MMO-like game to tell an emotionally difficult story, one of flirtation and betrayal. The art from the game, made by Rebekka Dunlap, is interspersed throughout the article. The header image of Nina was lovingly drawn by New York-based illustrator Elizabeth Simins.