We saw a brief trailer of Star Citizen's singleplayer efforts, Squadron 42, earlier this week. But how's the broader playable universe coming along?
Tagged With cloud imperium games
One of the coolest things I saw during the Elite: Dangerous was the way people were taking advantage of TrackIR to look around the various menus and sides of their ship. It looked awesome, but most importantly it looked incredibly natural. It looked like what you'd be doing in space.
Understandably, people have been calling for TrackIR to be officially supported in Star Citizen as well. There were workarounds to get it going before, but it hasn't been officially supported. But a Cloud Imperium Games developer has confirmed that it will be -- even if nobody is working on it right now.
The brewing battle between Derek Smart and Cloud Imperium Games has been amusing to watch, as much for the potential ramifications for Star Citizen and crowdfunded games as the barbs traded between both parties.
That's only ramped up recently with the publication of a letter from CIG's lawyers to Derek Smart's attorneys, which goes directly for the jugular by attacking Smart's record as a developer, credibility and truthfulness.
As Star Citizen's development continues and its war chest inflates exponentially (and sometimes comically), it has collected a fair number of critics who feel the game will never reach its lofty goals -- if it gets released at all. It's gotten too wild however for the game's director, Ben Lesnick, who recently decided to tackle things head on with a rather long forum post.
At this weekend's PAX Australia, fans got a first look at the first-person shooter module for Cloud Imperium's Star Citizen in action. I think I'm going to be sick.