Computex has crazy mods for PCs and PC cases as far as the eye can see -- and that extends to keyboards, too.
Tagged With computex 2016
Intel announced its brand new Broadwell-E processor at Computex this year, but immediately after the 10-core CPU was unveiled eyebrows started to slowly raise. Why, for instance, was the new Extreme Edition CPU slower in raw power and a lower base frequency? Why was it hundreds of dollars more than the new GPUs announced by NVIDIA?
Who exactly did Intel think was going to buy this thing?
It took a while, but eventually manufacturers were able to give gamers monitors larger than 23" with the high refresh rates they've come to know and love. But the bar didn't stop there. People are looking towards a 4K future, and they're not prepared to sacrifice their buttery smooth 144hz for it.
Problem is that's too much for the current generation of monitors. But it looks like a 4K, 144hz future isn't too far off.
So while I don't typically have any issues with virtual reality, one demo at Computex this year left me heavily, heavily nauseous. But that's OK. Maybe it's a once-off; maybe the calibration was bad. Maybe something else was to blame. It hasn't soured me on VR one iota.
That said, this next experience can bugger right off.
Just about every major city in Australia has a big, shiny Apple store now. And the major eastern cities are even lucky enough to have Microsoft or Samsung stores. Some have both. But if you want to buy your tech at a PC store -- well, it's like stepping into the 80's.
Taiwan's Syntrend is the opposite of that. It's houses concept stores for some of the biggest PC and technology brands, and I'm officially jealous.
During Intel's keynote for Computex 2016, the chip manufacturer showcased a multiplayer VR experience called Raw Data. The game was playable at Intel's booth for the annual tech show, so naturally I had a go.
What I didn't expect to get was a nausea and queasiness that lasted for hours. What I expected even less was the fact that I enjoyed the game so much that I'd give it another go.
40 lines of code. That's how much of an effort was needed before The Witness was compatible with NVIDIA's upcoming tool for in-game photography, Ansel. Only 140 lines of code were needed before you could start taking 360 photos in The Witcher 3.
Ansel hasn't been released to consumers yet, of course, and the compatibility process is undoubtedly more complicated for some games than others. But after spending some time with Ansel at this year's Computex, I can't wait until support for Ansel becomes more widespread.
NVIDIA might be crowing about how their GeForce GTX 1080 is the new king of graphics cards, but for many gamers their interest lies more in the smaller Pascal sibling -- the GTX 1070.
We don't have an Australian price or release date yet. But after spending just over an hour with the card, I have something that's equally useful: benchmarks.
It's Computex week, which means one thing: it's time to talk tech. Computex is the largest technology trade show and vendor conference in the world, running for five days across various buildings, conference halls, VIP rooms and hotel suites throughout Taipei, Taiwan.
But this week's particularly important for gamers, because it marks the launch of the first generation of graphics cards on new manufacturing process. For NVIDIA, that means talking about Pascal. And for it's CEO Jen-Hsun Huang, that means talking about PC games.