Tagged With crackdown 3

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Yesterday, Jason broke the news that Crackdown 3 was being delayed to February next year. And ahead of their E3 conference next week, Microsoft has confirmed that delay in a statement.

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First planned for November 2017, then delayed to 2018, the long-troubled action open-world game Crackdown 3 will now be out in 2019, according to two people familiar with the game's release plans. It's an unusual move and another blow to Xbox's already weak first-party lineup for 2018.

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E3 is over, and we made it through alive. On this final episode of Kotaku Splitscreen's E3 blowout, Jason and I discuss what we thought of the show overall before he sits down with a pair of developers working on Uncharted: Lost Legacy and Crackdown 3.

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Microsoft just announced that Crackdown 3, not present at this morning's E3 press conference, has been delayed into 2017. In delaying the game, they confirmed it will be an Xbox Play Anywhere title, which means buying it on Xbox One means you'll get a copy on Windows 10, too.

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Briefly: Microsoft has revealed the collaboration between Keiji Inafune and Armature Studios, ReCore, will also come to PC. It's also been re-confirmed Crackdown 3's multiplayer will debut this winter, but will it be a beta? Something you pay for? Right now, Microsoft isn't saying, only promising details later this year.

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Much was made of the Xbox One's "cloud capabilities" around the time of its announcement, but until now, the only prominent use of that technology was Forza's "Driveatar" functionality, which essentially created a simulacrum of a player's driving personality that lived on a server somewhere. Crackdown 3, however, has a much more interesting use for it: the creation of a city that is entirely, 100% destructible, where you can do anything from shooting a hole in a wall to collapsing an entire building, watching it crush another as it falls down. This right here is the next level of blowing things up.