It’s not often that Australia wins things internationally when it comes to video games. And when it does, we should celebrate. Particularly when it’s a stage as jam-packed as the Ludum Dare, one of the most established and largest game jams in the world.
Crawling through dungeons with friends is a familiar concept. We’ve seen it before, and in many formats. It’s a rare thing for such a traditional paradigm to be changed in any way. Crawl is different. Crawl from indie studio Powerhoof in Melbourne, asks the players themselves to take control of…