When it comes to long-running, massively-multiplayer games, the conversation usually starts and stops with World of Warcraft. Which is fair enough, given its sustained success over 14 years. But there's another, older game that's been forgotten in recent times: EverQuest. Almost two decades on, the game is getting its 25th expansion, called The Burning Lands.
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Online-only games introduced players to an unfamiliar concept -- that your favourite title could essentially "die" at the whim of its creators. Save for reverse-engineering or a gracious code donation from the developers, once the server lights go out, that game can never be played again. Daybreak's MMO FPS PlanetSide met this fate mere hours ago.
From the outside, it appeared an odd decision that development on Landmark -- the interactive creation tool for EverQuest Next -- would continue once the game it was built for was cancelled. Whether this was a good decision wasn't immediately clear, but with Landmark's official release on Steam, we now have a better picture. And it's not good.
Briefly: PlanetSide 2 for the PlayStation 4 is still a thing that is happening, and it's happening June 23. Daybreak Game Company details the upcoming console launch of the free-to-play massively multiplayer online shooter over at the PlayStation Blog.